Archive For Bethesda Tag

Microsoft Buys ZeniMax Media – What This Means for The Elder Scrolls 6, Starfield, and the Industry

Microsoft Buys ZeniMax Media – What This Means for The Elder Scrolls 6, Starfield, and the Industry

What could this acquisition mean in both the short and long-term? Find out here.

Xbox and Bethesda Partnership is About “More Than One System or Screen” – Todd Howard

Xbox and Bethesda Partnership is About “More Than One System or Screen” – Todd Howard

The Elder Scrolls director shares the many ways that both companies have collaborated through the years.

Bethesda Will Continue To Publish Its Own Games – Pete Hines

Bethesda Will Continue To Publish Its Own Games – Pete Hines

"The key point is we’re still Bethesda," says Bethesda's VP of PR and marketing.

Microsoft Has Purchased Bethesda’s Parent Company ZeniMax

Microsoft Has Purchased Bethesda’s Parent Company ZeniMax

The Elder Scrolls, Fallout, DOOM, Wolfenstein, Dishonored, and many more have entered Microsoft's first party catalog.

Deathloop’s PS5 Console Exclusivity Is For 1 Year

Deathloop’s PS5 Console Exclusivity Is For 1 Year

Don't expect this on an Xbox console until 2022.

Deathloop Highlights Time Loop Shenanigans in New Gameplay Trailer

Deathloop Highlights Time Loop Shenanigans in New Gameplay Trailer

New trailer shows off gameplay footage and new narrative details.

DOOM Eternal Shines In GeForce RTX 3080 4K Comparison Trailer

DOOM Eternal Shines In GeForce RTX 3080 4K Comparison Trailer

Rip and tear on a whole new level.

DOOM Eternal: The Ancient Gods Is Composed By Andrew Hulshult and David Levy

DOOM Eternal: The Ancient Gods Is Composed By Andrew Hulshult and David Levy

New names are now behind the game's heavy metal sound.

Starfield Reveal Will be “Worth the Wait,” Says Bethesda’s Pete Hines

Starfield Reveal Will be “Worth the Wait,” Says Bethesda’s Pete Hines

"If the game is not ready to show, there is not a whole lot we can do until it’s ready," says Hines.

Deathloop, GhostWire: Tokyo Developers Outline PS5 DualSense Features for Weapons and Combat

Deathloop, GhostWire: Tokyo Developers Outline PS5 DualSense Features for Weapons and Combat

Unjamming weapons in Deathloop and charging energy in GhostWire: Tokyo are just some of the uses.

DOOM Eternal Adds New Render Modes, Including Classic Visuals

DOOM Eternal Adds New Render Modes, Including Classic Visuals

Opt for black-and-white or turn the shooter into a Game Boy title.

Deathloop Delayed to Q2 2021

Deathloop Delayed to Q2 2021

The PS5 launch title has been delayed into next year.

Fallout 76 Mod Support is Still Coming – Bethesda

Fallout 76 Mod Support is Still Coming – Bethesda

Bethesda's Jeff Gardiner says the team is "definitely still working" on it.

GhostWire: Tokyo Is Not a Horror Game, But Will Still Have “Moments of Spookiness”

GhostWire: Tokyo Is Not a Horror Game, But Will Still Have “Moments of Spookiness”

The developer hopes to deliver "deliver a fun experience packed with ominous, mysterious, and spooky elements."

GhostWire: Tokyo Lets You Pet the Dog

GhostWire: Tokyo Lets You Pet the Dog

Tango Gameworks' Shinji Mikami reveals the same in a new video.

DOOM Eternal – The Ancient Gods Campaign DLC Announced, Full Reveal Coming Later This Month

DOOM Eternal – The Ancient Gods Campaign DLC Announced, Full Reveal Coming Later This Month

A fill trailer for the expansion will be shown at Gamescom Opening Night Live.

DOOM Eternal, The Elder Scrolls Online Confirmed for PS5, Xbox Series X

DOOM Eternal, The Elder Scrolls Online Confirmed for PS5, Xbox Series X

Current-gen owners will receive a free upgrade for next-gen.

Starfield Won’t Receive Any Details This Year

Starfield Won’t Receive Any Details This Year

Bethesda's Pete Hines seems to indicate that new details will arrive in 2021.

QuakeCon at Home 2020 Live Schedule Revealed

QuakeCon at Home 2020 Live Schedule Revealed

No mention of Starfield or The Elder Scrolls 6, unfortunately.

Deathloop Director Talks Game’s Progression And Funky Sense Of Time

Deathloop Director Talks Game’s Progression And Funky Sense Of Time

The game isn't a roguelike despite what you may think.