BioWare devs give out further details on the upcoming shared world shooter.
An N7 paintjob for the Interceptor calls to mind the iconic Commander Shepard.
EA has silently updated the divisive RPG from last year with visual enhancements for the Xbox One X.
The Storm Javelin has been nerfed due to being "too good and OP".
Details on weapons, melee attacks, ultimates, specialities, and a lot more have been revealed.
Lead producers Mike Gamble and Ben Irving also discuss gear, controls, and more.
Get a closer look at the Interceptor's Ultimate for perhaps the first time.
"When we originally forecasted it, we forecasted it at a pretty low level," says EA.
Interesting new details about character builds, among other things, are also included.
Lead producers Mike Gamble and Ben Irving will "grab a random build and hopefully not crash".
BioWare will apparently have more footage to share "soon".
Anthem's Mark Darrah answers fans' questions on Twitter.
BioWare devs talk about dealing with toxicity, how the game's controls are shaping up, and more.
The developer continues to work on Divinity and Project Gustav.
However, narrative and storytelling are still "very important" in Anthem.
BioWare's Mark Darrah answers fans' questions on Twitter.
Reapers, Specters, Architects and much more have defined our wars in the Mass Effect series.
The developers will now focus entirely on bug fixes and on polishing the game up before its full release.
Mark Darrah and Michael Gamble answer various questions about the game.
There's several ways you can do that.