Archive For indie Tag

Kodoku Interview: A Lovecraftian Love Letter to PS4/Vita Players

Kodoku Interview: A Lovecraftian Love Letter to PS4/Vita Players

Find out what goes bump in the night in Carnivore's upcoming horror title.

To Leave Interview: PS4/PC Platformer Looks to Break on Through to the Other Side

To Leave Interview: PS4/PC Platformer Looks to Break on Through to the Other Side

Freaky Creations' Estefano Palacios and Jorge Blacio talk about this dreamy journey of freedom.

Thralled Interview: Delivering Mature, Immersive Gaming for the OUYA

Thralled Interview: Delivering Mature, Immersive Gaming for the OUYA

Miguel Oliveria's dark puzzle platformer presents an altogether different experience from anything on the market.

Grave Confirmed for Xbox One Release in 2015

Grave Confirmed for Xbox One Release in 2015

Back the game with $25 or more and receive an Xbox One copy when the funding goal is reached.

Reset Interview: The Stunning Time Travelling First Person Puzzler for PC

Reset Interview: The Stunning Time Travelling First Person Puzzler for PC

Writer/designer Alpo Oksaharju talks about the stunning crowd-funded puzzler.

Former LucasArts President Now CEO at Dungeon Defenders Studio

Former LucasArts President Now CEO at Dungeon Defenders Studio

Darrell Rodriguez joins Trendy Entertainment.

Severed: Guacamelee Dev Reveals New First Person Dungeon Crawler

Severed: Guacamelee Dev Reveals New First Person Dungeon Crawler

An unorthodox but exciting new effort by DrinkBox Studios releases in Spring 2015.

The Behemoth Working on “Game 4” for Xbox One

The Behemoth Working on “Game 4” for Xbox One

It looks odd to say the least.

Caffeine Receives Another Sublimely Beautiful Trailer

Caffeine Receives Another Sublimely Beautiful Trailer

Check out some more areas from Incandescent Imaging's first person horror title.

Below Confirmed for Steam, New Trailer From Beyond the Storm

Below Confirmed for Steam, New Trailer From Beyond the Storm

Capy's unique dungeon crawler will be heading to PC.

Volume Could Slip Into Early 2015 – Mike Bithell

Volume Could Slip Into Early 2015 – Mike Bithell

A 2014 release is still the plan though, according to the Thomas Was Alone creator.

Dev Explains Decision Behind Bringing Starbound On PS4, Xbox One Version Not Ruled Out

Dev Explains Decision Behind Bringing Starbound On PS4, Xbox One Version Not Ruled Out

Lead writer Ashton Raze outlines the key efforts of Sony to involve indie developers.

Stick It To The Man Heading to PlayStation 4

Stick It To The Man Heading to PlayStation 4

Quirky indie platformer releases by April end/early May for Sony's next gen console.

Hotline Miami 2: Wrong Number New Trailer Reveals Bloody New Gameplay

Hotline Miami 2: Wrong Number New Trailer Reveals Bloody New Gameplay

Can you hear the dial tone?

Xbox One Boss: Sony Did “Good Job” With Indie Effort, ID@Xbox Benefits to be Seen Soon

Xbox One Boss: Sony Did “Good Job” With Indie Effort, ID@Xbox Benefits to be Seen Soon

Phil Spencer doesn't believe ID@Xbox is behind in progress though.

505 Games to Publish Adam Orth’s First Game ADR1FT

505 Games to Publish Adam Orth’s First Game ADR1FT

Yes, that Adam Orth.

SOMA New Trailer Goes Under the Sea (And Not in a Disney Way)

SOMA New Trailer Goes Under the Sea (And Not in a Disney Way)

Frictional Games' ocean is one where even Poseidon wouldn't dare tread.

Tentacles: Enter the Mind Announced by Press Play for Windows 8

Tentacles: Enter the Mind Announced by Press Play for Windows 8

Dolphin headed scientists need their personal cutesy demons defeated. Seriously.

Xbox One ID@Xbox Parity Clause to Remain, “Winners in This are Game Players” – Phil Harrison

Xbox One ID@Xbox Parity Clause to Remain, “Winners in This are Game Players” – Phil Harrison

Xbox VP says Microsoft is working "super hard" to bring the biggest, best games to the console.

Christ Roberts: No Interest in Selling Off Star Citizen, Cloud Imperium

Christ Roberts: No Interest in Selling Off Star Citizen, Cloud Imperium

Star Citizen's creator also talks about why Oculus would have allowed acquisition by Facebook,