As the game wraps up, Activision works on optimizing its development resources.
The publisher's "corporate restructuring" process has begun.
It all hinges on the games.
Other competitors like Assassin's Creed are also on EA's hit list.
The number of reveals and announcements made the event a must-attend for many.
Also that the number of people who want to join the industry are more diverse than the old days.
But because of the need for "experiences", it'll take a while.
Avalance Studios is looking to be "smart on all platforms" though.
AMD explains why they're a little more positive in their outlook regarding the PS4.
Apparently releasing on October 29th for Xbox 360.
Analyst David Gibson provides some insight into when Konami might release the next MGS.
Promises a "bunch of things that should make everyone a little bit happy".
Ubisoft Toronto studio managing director talks about the importance of unique gameplay over technology.
In case, you know, you were given reason to think otherwise.
No Frostbite 3 means we won't be seeing the next generation of either franchise on Nintendo's console.
A price cut is no substitute for good games according to Philippe Lavoué.
Just because the Xbox 720 wasn't talked about doesn't mean things aren't happening behind the scenes.
Cerny explains why Sony is focusing on just providing Full HD gaming (for now).
Kojima outlines how the FOX Engine works, along with its attention to detail.
A futuristic setting and lots of dynamic lighting await.