Escalations, Elusive Targets, and more will be delivered 4-6 week-long Seasons of Sin.
Our wishlist for IO Interactive's next project, as they prepare to jump from 47 to 007.
A new Escalation mission is also available starting today.
Also fixes connectivity and stability issues.
Scenarios and story-arcs that tie into "larger story goals" also mentioned.
IO Interactive have set up an importing guide for PC players.
More game help hints come for all three campaigns.
The solution is currently being tested to be as "robust as possible."
New tools, costumes, and weapons are also inbound.
The developer is instead looking at "using existing locations" and "reimagining, twisting them."
CEO Hakan Abrak says the sequel is "already profitable" and "puts us in a really good place."
Bond will also not be based off any likeness of an actor.
It narrowly beats out Animal Crossing: New Horizons.
There's no mention of whether the visual feature will also be added to the PS5 version of the stealth title.
IO Interactive's social stealth release gets off to a solid start.
The finale to the World of Assassination trilogy is finally here.
Meanwhile, the Xbox Series S targets a 1080p resolution.
"We're processing thousands of players," says IO Interactive.
A satisfying conclusion to an excellent trilogy.
Those on Stadia will be able to share their unique experiences with the new feature.