"I think what we’re seeing is publishers trying to figure out what they will do with regards to pricing," says the industry analyst.
Current-gen hardware might potentially end up sticking around longer than we thought.
"We want to make sure we do it right." says the head of Xbox.
"There’s no doubt about that," Phil Spencer says.
Microsoft doesn't want to keep releasing titles for the Switch on a game-by-game basis.
The studio, not Microsoft, has to decide to bring them back.
Phil Spencer suggests that hardware improvements could come with future iterations.
"The Series S has surprised me in terms of how it performs," says Phil Spencer.
The head of Xbox once again seems to imply Bethesda titles will say in the Xbox ecosystem.
The console's cheaper price will carry it farther, Spencer expects.
Microsoft's next-gen cooling system seems to be doing its job well enough.
Increased graphical fidelity, improved loading times, and HDR support also promised.
It's possible that the final UI might run in 4K after all.
As opposed to 36 seconds on a base Xbox One.
Several cross-gen releases and next-gen enhancements make up a list of 30 launch titles.
The UI is seemingly running at only 1080p.
The new look will also come to Xbox One.
That means the company will get a cut of anything digital.
But he adds that "they’re going to sell well on both consoles."
Lee Davis has worked on Uncharted and The Last of Us titles.