Obsidian Entertainment might be primed to have an eventful E3 this year, according to a recently published report.
Ninja Theory may pop in to tell fans that development is still on-going. However, an in-engine gameplay demo isn't currently planned for the show.
More Xbox Live Insiders than ever will be able to sign up for their shot at an Xbox Series X or Xbox Series S on both Xbox One and PC.
GamesBeat's Jeff Grubb says there won't be a deep dive for 343 Industries' upcoming shooter. More traditional multiplayer modes and features will be showcased.
Obsidian Entertainment wants to make future updates for the survival game "more meaningful with more and better content."
343 Industries is saving things for the upcoming E3 2021 showcase, so don't expect an "Inside Infinite" update this week.
The showcase will run for 90 minutes and features games coming to Xbox this holiday season, Xbox Game Pass releases and much more.
This month's Games With Gold offering includes two backwards compatible fighting games, a platformer, and an isometric RPG.
Ninja Theory provides a work-in-progress look at how it uses flow maps for clouds in the upcoming action adventure title.
Insider sponger, who reported the fantasy RPG as releasing in late 2022/early 2023, has been told that it's "in great shape."
It was previously confirmed that Microsoft and Bethesda will have a joint event at E3.
An Xbox insider has said that Microsoft plans on revealing at least 5 new major games this Summer - but plans could still change.
Various areas, skills and gear are showcased in a new four minute gameplay preview for Neon Giant's upcoming action RPG.
The next game in the Horizon series is rumoured to be set in Mexico.
Though the specifics haven't been revealed, it will be in "late" 2022.
Camera Assist, invincibility, switching off fall damage and font legibility are also included.
Matt Booty also insists Bethesda studios will retain their creative freedom.
As expected, Bethesda's showings will be integrated in Microsoft's E3 show.
According to Bloomberg's Jacon Schreier, the development team was "very small" until 2019.
Traverse levels and platforms by connecting thought bubbles or pull foes towards you in combat.