Fast streaming allows for "larger game worlds with richer content locations," says My.Games' Ivan Pabiarzhyn.
The company backtracks some previous comments about exclusives.
Google’s early failure doesn’t have to mean the end of the road for video game streaming.
Things are about to get all technical in here, folks.
The streaming client from Microsoft could get its own exclusive games down the line.
The PC version of the game is about to open up.
Microsoft's first million seller comes thanks to Nintendo.
Microsoft's Adam Isgreen says the focus is on making a "wonderful PC game" first.
Please be a new Fable game, please be a new Fable game...
"Devs can more stuff on-screen without sacrificing stable frame rates," says My.Games' Ivan Pabriarzhyn.
An unexpected side effect of the new technology.
The service will hopefully extend to all Xbox family devices.
Microsoft isn’t worried about impending competition in the cloud gaming market.
Warface franchise lead Ivan Pabiarzhyn says this could allow for "previously inaccessible effects."
DLC and expansions can be expected though.
Spencer says in the age of Game Pass, RPGs will be important.
Microsoft's Aaron Greenberg says the company is "proud" of building "the world's most powerful console."
The company is "actively investigating" the issue with its engineering teams.
Matt Booty said there's more than enough in the pipeline.
Phil Spencer walked the talk.