Motive Studios outlines the progression system for its upcoming space combat title.
The space combat shooter launches in a little over two weeks.
Everything you should know about EA's upcoming Star Wars dogfighting adventure.
PS4 and Xbox One players can look forward to a much more immersive experience.
The space combat sim is set for distribution one month before its release.
Motive Studios give a brief glimpse of the single player campaign.
Subscribers can avail of digital discounts, a Vault with numerous games and more.
"It doesn’t have the breadth of some of our games, but it is still an incredible game," EA CFO Blake Jorgensen adds.
Check out TIE Interceptor gameplay or learn more about how the game plays.
Lots of options for what you'll want to fly.
Creative director Ian Frazier explains options offered for the HUD, power management, and toggling visibility of cosmetics.
Squadrons will be "a game that is complete and great in its own right," says creative director Ian Frazier.
Motive Studios' Ian Frazier says the game is developed from "the ground up" to be first-person only.
Motive Studios is also working on a "highly ambitious and innovative new game" for next-gen consoles.
Check out the gameplay premier of the upcoming Star Wars title.
All cosmetics are unlocked through regular gameplay.
System requirements for VR and non-VR rigs have been revealed.
The dogfighting sim is out on October 2nd and will support VR on PC and PS4.
Gameplay will also reportedly be showcased at EA Play Live 2020.
Pilots wanted for the next Star Wars adventure.