A decent premise gets bogged down in dull execution and barebones content.
The developer hopes to strike a balance between two worlds.
Recent events in LA put the show's future in the air.
Examining the greatest strengths of id Software's modern classic.
A closed alpha test will take place from March 11th to 23rd.
The Switch's hardware sales see a bit of a bump, too.
Nicolas Dufer of Degica speaks with GamingBolt about the "anti-RPG".
Explore disco, Egyptian, and medieval-themed floors or partake in new ScreamPark mini-games.
The Slayer's arch-nemesis is armed to the teeth - check out how to best kill it.
Studio head Atsushi Inaba has high hopes for the fourth and final project in the Platinum 4.
The release will come with the most current revised rules.
The ESA says it's still moving full steam ahead.
Producer Koji Igarashi provides an update on post-launch content and modes.
Creative director Shannon Cross speaks with GamingBolt about this upcoming roguelike.
Director Hideki Kamiya doesn't want to say it will never happen though.
The next game is still progressing, apparently.
The game's director also promises that it's not going to be a very niche title.
Though the funding is of course being used for the campaign-related goods and content.
The social sim game is going to offer some really free-form customization options.
"I can say that I played it about a week ago, and I am stunned," says id Software's Marty Stratton.