New enemies, a new city and new weapons along with a more open ended story to come.
And it won't be playable offline.
And drilling!
[HTML1] A new video has been revealed, in the follow-up to Gamescom 2013, which shows a Battlefield player who has logged 8000 hours playing the series. That's almost 334 days or roughly 91 percent o... Read More
Lincoln and Washington aren't far behind.
How does the PS4 improve the characters' uniqueness?
Creative director Jean Guesdon talks about the procedurally generated Caribbean.
A complete video walkthrough for Splinter Cell Blacklist
Creative director Jonathan Morin talks about playing Watch Dogs in different ways.
A complete video walkthrough for Splinter Cell Blacklist
Executive producer Mark Rubin talks about how the next generation will be easier to develop for.
Techland Vancouver will be focused on developing the upcoming survival horror game.
Activision senior producer Yale Miller talks about how the customization options made female soldiers a natural decision.
Executive producer Mark Rubin says it will "look better than any Call of Duty we've ever made on PC".
Hold it right there, comrade!
The first person sneaker finally gets a launch date.
CEO Stewart Gilray also talks about the benefits of the Unity engine.
Failure could force a re-assessment of Disney's videogame strategy.
New details on F1 Classics Mode also revealed.
That's how Garrett rolls.