The newest update to Halo Infinite allows players to browse for custom game modes created using the recently-released game's Forge mode.
The shooter's third expansion adds a new campaign, a new Cleaner, several new weapons, and more.
Ramattra joins the roster as the latest Tank. A new Escort Map and Battle Pass are also available, along with new cosmetics.
The PS5 version runs at 4K/120 FPS with DualSense support, while the Xbox Series X features 4K/60 FPS and 2K/120 FPS modes.
It includes a new interface, tutorial, pixel art tileset, soundtrack, and more. Fortress and Legends modes are currently available.
Dambuster's sequel also supports Alexa Game Control for English voice commands on Xbox and PC in the United States, UK, and Canada.
CDPR has hidden "lots of new secrets and lots of new little details that we want people to find," narrative director Philip Webber says.
It includes a new stage, eight new characters, 13 new weapons, and six new music tracks, though a release date hasn't been announced.
The season starts today and sees players infiltrating Braytech facilities in Heist Battlegrounds to stop Xivu Arath from seizing Rasputin.
Fight against other players in duels, team fights and free-for-all battles in Leyndell, Caelid, and Limgrave when the update is live.
A new minifigure spotted on LEGO's certification page bears mention of LEGO Games, alongside a 2K logo, seemingly lending credence to previous reports.
The expansion is out today and sees Dani Rojas exploring various twisted worlds called rifts to retrieve shards for an alien, Fai.
Microsoft president Brad Smith has confirmed details of a recent report that claimed that the company has offered a longer-term deal to keep Call of Duty on PlayStation.
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The fastest ways to earn money in The Callisto Protocol.
Annapurna Interactive says it has no additional plans for December 2022, though it doesn't outright deny that a port is in the works.
Project LLL is looking like a potent mixture of gameplay concepts and ideas found within Destiny and The Division of all things.
A touching reunion.
"The priority was that the main experience will run for the people in a really good state," said senior quest designer Philipp Weber.
The decision was made after "reviewing data for Season 1," as per game director Aaron Keller, and some weekly challenges will be easier.