Archive For PlatinumGames Tag

Scalebound’s Development Would Have Gone Differently if the Publisher Was Japanese – Hideki Kamiya

Scalebound’s Development Would Have Gone Differently if the Publisher Was Japanese – Hideki Kamiya

According to the cancelled game's director, Japanese publishers tend to give developers more leeway in designing new concepts.

Ninja Gaiden 4 Offers “A Very Robust Amount of Content” With Ryu Hayabusa

Ninja Gaiden 4 Offers “A Very Robust Amount of Content” With Ryu Hayabusa

For those who want to experience all the story's levels as either Yakumo or Ryu, the Chapter Challenge mode is available.

Ninja Gaiden 4 Gameplay Showcases Mid-Game Level, Multiple Weapons, and Assassin’s Tools

Ninja Gaiden 4 Gameplay Showcases Mid-Game Level, Multiple Weapons, and Assassin’s Tools

Yakumo tears through the Divine Dragon Order's HQ, unleashing powerful techniques including the Izuna Drop and Guillotine Throw.

Ninja Gaiden 4 Requires 100 GB Installation Space and AMD FSR on PC

Ninja Gaiden 4 Requires 100 GB Installation Space and AMD FSR on PC

While the upcoming hack-and-slash title's CPU, GPU and RAM requirements appear fairly undemanding, upscaling is mandatory.

Ninja Gaiden 4 Story Trailer Showcases New Weapons and Bosses

Ninja Gaiden 4 Story Trailer Showcases New Weapons and Bosses

Yakumo adds a pair of giant shurikens and some powerful claws to his arsenal of weapons en route to defeating the Dark Dragon.

Ninja Gaiden 4 Confirmed for Gamescom Opening Night Live

Ninja Gaiden 4 Confirmed for Gamescom Opening Night Live

Team Ninja and PlatinumGames will provide a "new look" at the hack-and-slash action-adventure before its launch this October.

Ninja Gaiden 4 Includes Hero Mode With Auto-Dodge and Auto-Guard Features

Ninja Gaiden 4 Includes Hero Mode With Auto-Dodge and Auto-Guard Features

Team Ninja director Masazaku Hirayama wants players worried that the upcoming sequel may be "too challenging" to "rest assured."

Ninja Gaiden 4’s Story is About 15-20 Hours Long, Side Content Detailed

Ninja Gaiden 4’s Story is About 15-20 Hours Long, Side Content Detailed

Alongside optional Purgatory missions, you can replay boss fights and even unlock Master Ninja difficulty after finishing the story.

Ninja Gaiden 4 Gameplay Showcases New Combat Mechanics and Enemies

Ninja Gaiden 4 Gameplay Showcases New Combat Mechanics and Enemies

It features a wide variety of gameplay, from traversal to stealth attacks, and plenty of Ninja Gaiden-style brutal, bloody combat.

Ninja Gaiden 4’s Post-Launch DLC Includes New Weapons for Ryu Hayabusa

Ninja Gaiden 4’s Post-Launch DLC Includes New Weapons for Ryu Hayabusa

However, Team Ninja director Masazaku Hirayama revealed there are plans for other gameplay content beyond "additional weapons."

Ninja Gaiden 4, The Outer Worlds 2 Physical Deluxe Editions on Xbox Series X/S Might Have Game Data

Ninja Gaiden 4, The Outer Worlds 2 Physical Deluxe Editions on Xbox Series X/S Might Have Game Data

Xbox Series X/S games typically only come with a download code for a game rather than a disc with all the game data included.

Ninja Gaiden 4 Director Misses Older 3D Action Games in the Modern Era of Soulslikes

Ninja Gaiden 4 Director Misses Older 3D Action Games in the Modern Era of Soulslikes

Yuji Nakao grew up during what is considered to be one of the golden eras of 3D action games with titles like Devil May Cry and Ninja Gaiden.

Ninja Gaiden 4 Releases on October 21st, New Weapons and Ryu Hayabusa Showcased

Ninja Gaiden 4 Releases on October 21st, New Weapons and Ryu Hayabusa Showcased

The long and bloody quest to defeat the Dark Dragon kicks off just in time for Halloween for Xbox Series X/S, PS5, and PC.

Astral Chain Director Takahisa Taura Departs from PlatinumGames, Forms New Studio

Astral Chain Director Takahisa Taura Departs from PlatinumGames, Forms New Studio

Dubbed Eel Game Studio, the new studio doesn't yet have any projects announced. Taura has said that more will be revealed later.

Scalebound – Hideki Kamiya Wants to Work On it Again With Microsoft’s Phil Spencer

Scalebound – Hideki Kamiya Wants to Work On it Again With Microsoft’s Phil Spencer

Despite the action RPG's alleged rocky development and cancellation, the Clovers founder is still enthusiastic about the project.

Ninja Gaiden 4 – 10 Things You Need to Know

Ninja Gaiden 4 – 10 Things You Need to Know

Ninja Gaiden is finally getting a sequel with Team Ninja working alongside PlatinumGames. Here are all the new details you should know.

Ninja Gaiden 4 Producer Says Teaming Up With PlatinumGames Was Phil Spencer’s Idea

Ninja Gaiden 4 Producer Says Teaming Up With PlatinumGames Was Phil Spencer’s Idea

The collaboration made sense since both studios have a history of fast-paced action titles, per producer Fumihiko Yasuda.

Ninja Gaiden 4 Talks Began “Six or Seven Years Ago,” Says Phil Spencer

Ninja Gaiden 4 Talks Began “Six or Seven Years Ago,” Says Phil Spencer

The Microsoft Gaming CEO feels "great about our relationships with the publishers in Japan," though they've taken time to foster.

Ninja Gaiden 4 – Bloodraven Form, Exploration, and Combat Detailed

Ninja Gaiden 4 – Bloodraven Form, Exploration, and Combat Detailed

Bloodraven Form is exclusive to Yakumo and enables "Bloodbath Kills" for instantly slicing enemies into two when conditions are met.

Ninja Gaiden 4 is 70-80 Percent Complete, Currently in Polishing Phase

Ninja Gaiden 4 is 70-80 Percent Complete, Currently in Polishing Phase

Team Ninja head Fumihiko Yasuda also said the developer is "looking into ways to give you opportunities to get hands-on experience."