Infinity Ward's shooter takes advantage of the Xbox One's Cloud service.
Executive producer Mark Rubin talks about making the transition easier for fans.
Crew Mode returns to the NBA franchise!
Both free to play titles will have their PS4 versions showcased for the first time.
[HTML1] A new video has been revealed, in the follow-up to Gamescom 2013, which shows a Battlefield player who has logged 8000 hours playing the series. That's almost 334 days or roughly 91 percent o... Read More
Quoting John Carmack, Hallock talks about how hardware standardization will benefit devs in the long run.
How does the PS4 improve the characters' uniqueness?
Creative director Jean Guesdon talks about the procedurally generated Caribbean.
Creative director Jonathan Morin talks about playing Watch Dogs in different ways.
Executive producer Mark Rubin talks about how the next generation will be easier to develop for.
Techland Vancouver will be focused on developing the upcoming survival horror game.
Activision senior producer Yale Miller talks about how the customization options made female soldiers a natural decision.
The next step in internet-television relations
Yes, it's as region free as the PS4, now stop worrying about it.
The first person sneaker finally gets a launch date.
CEO Stewart Gilray also talks about the benefits of the Unity engine.
That's how Garrett rolls.
Executive producer Mark Rubin talks about the new audio engine.
Check out what you can expect with the game's special edition packages.
Moving the release date back allowed for the inclusion of Elves and Dwarves.