Ubisoft CEO Yves Guillemot defends Skull and Bones' $70 price tag by calling it a "very big game" that is "vast and complete".
Ubisoft Singapore outlines its process of developing the world of Skull and Bones, which launches on February 16th worldwide.
The beta runs from February 7th to 11th and includes two pirate dens, with the Coast of Africa and the Open Seas available to explore.
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"We feel like we have the ingredients for creating fun, engaging content that people will always come back to," says senior producer Neven Dravinski.
The open beta will let players explore the Red Isle, Coast of Africa, Open Seas, and the East Indies. Progress will carry over to the full game.
Each season will add new features like Territory Control and Fleet Management, limited-time events, new ships, and more for free.
Players will craft contraband and engage in Heists and Takeovers to secure manufactories and grow their pirate empire in the endgame.
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Participants only get six hours to play and can explore the Red Isles, the Coast of Africa and more, completing Contracts and World Events.
A new gameplay trailer offers details on the pirate action RPG's open world, gameplay structure, narrative premise, and more.
The multiplayer pirate game's release date will allegedly be announced in the next couple of weeks.
Ubisoft Singapore's troubled pirate game suffers another in a series of delays. It's coming to Xbox Series X/S, PS5, and PC.
Skull and Bones was turned from a live-service multiplayer title into one more focused on survival and exploration under the creative direction of Elisabeth Pellen.
The beta is available from August 24th at 7 PM PT and ends on August 28th at midnight PT. Preloads begin on August 22nd.
Ubisoft has announced a closed beta for the upcoming pirate game, though a release date still remains elusive.
In addition to Assassin's Creed Mirage, Avatar: Frontiers of Pandora, The Crew Motorfest, Skull and Bones, and more.
We'd be glad to be proven wrong, but things are not looking good for these games right now.