"The longer I’ve been in this industry, the more I’ve learned that developing is far harder than it seems," says developer Brian Wilson.
Deacon's story will continue to expand once the base game has launched.
Maybe if it ever actually comes out...
"I don’t think VR is quite there yet for consoles," says developer Brian Wilson.
Newly surfaced character art for Yara looks very impressive.
Which, in turn, shares similarities with Metal Gear Solid 5 as well, says Kojima.
"It's really a dynamic environment," says game director Jeff Ross.
The game's development is now complete, with manufacturing and distribution underway.
Personally, as great as Days Gone looks, I would love a Syphon Filter return myself.
"If it is not something temporary they must bring something to supply this request of the players," says Void Studios' Luiz Aguena.
One way or the other, something has to give as far as AAA game development in the west goes.
There’s your portable Persona 5.
It took years, but it seems like Cory Barlog finally managed to get it out of his system.
It looks like there will be a lot of meat to this map.
Slightly behind schedule- but not delayed by much.
Directors John Garvin and Jeff Ross talk about how Days Gone balances its narrative focus with its large open world.
The other names in contention were “Dark Odyssey” and “At The Hands Of The Gods”.
The newest Gran Turismo game hits a notable milestone.
With around 6 hours of cutscenes.
Maaya Sakamoto has joined the upcoming game's Japanese voice cast.