Sony's gambit to grab some attention from Xbox One X comes in white.
The trailer features interview with the team as they talk about the Banuk tribe who inhabit the icy new region known as ‘The Cut’.
Jim Ryan stated that specifications don’t matter and what matters instead is the quality of the games.
6000 variables are being tracked throughout the game and every choice will be equally important by the end.
The power of the PlayStation 4 brings Shadow of the Colossus to life.
The dev team at Guerrilla Games talks about the inspiration behind the Scorcher and its attacks.
Lack of significant sales numbers for its titles has caused Housemarque to rethink its development strategy.
"Mary Jane has a significant role here too."
That would be much appreciated.
Jim Ryan talks about the heady content in some PlayStation games.
“Part of these things are about playing the game and putting them in context – making sure it’s thought-provoking in the right way.”
A small but appreciated fix.
These screenshots show off the game’s impressive visuals.
The two new games are Worms Battlegrounds and Bound.
Is Sony trying to take the wind out of the Xbox One X's launch's sails?
Well isn't that just amusing...
Doubling down on the game's strengths.
Predicts to sell total of 19 million units by the end of the fiscal year.
Also dropping a tease about Laura Bailey's character.
The company has started seeing the benefits of recurring revenue and may even expand on its use of microtransactions in games.