"The series does lend itself well to that kind of storytelling, and we love Tactics as well. It’s probably about time that we do a new one," says Naoki Yoshida.
Experience the beginning of Tsunaori Mido's story as he leaves to find four elemental spirits and restore piece to Miyako City.
Veteran Dragon Quest producer Yu Miyake is reportedly being reassigned to Square Enix's mobile games division, and is likely to be replaced by Yosuke Saito, best known for his work on the NieR series....
High scores fail to register in the mini-game G-Bike, preventing completion of the side quest, "Can't Stop Won't Stop."
Guided by the Emerald Wave, Diva No. 5 abandons her previous form to jump between worlds and regain her singing ability and memory.
Environment art director Dan Attwell, visual effects director Mark Slater-Tunstill and audio director David Garcia are leading the sequel.
The demo is available at midnight local time for PlayStation and Nintendo Switch, while Steam users must wait until 9 AM PDT.
Though he didn't specifically announce the remaster's development, series creator Akitoshi Kawazu told fans to "Please be patient."
Including Final Fantasy 7 Rebirth director Naoki Hamaguchi, Octopath Traveler producer Tomoya Asano, and others.
Tetsuya Nomura also extends a "gentleman's agreement" to composer Nobuo Uematsu to return for the conclusion of the trilogy.
New hands-on gameplay footage provides another look at Square Enix's upcoming action RPG.
The Mana series has seen the release of 17 titles over 30 years. Visions of Mana is the latest mainline entry and launches this Summer.
Square Enix has released a four-part behind-the-scenes series detailing the open world action RPG's development.
Series producer Masaru Oyamada also revealed that the action RPG's playtime can change "depending on the player’s pacing."
Careena is skilled in fighting enemies with her companion, Ramcoh, while Morley moves quickly and strikes with dual daggers.
Square Enix has started a new behind-the-scenes video series for Final Fantasy 7 Rebirth, featuring a host of different developers that worked on the game.
It also includes new weapons, illustrations for various NPCs, Assault Actions and a gallery for viewing unlocked endings.
"Once the PC version is released, we’re thinking about hopefully moving to other platforms as well," says producer Naoki Yoshida.
Story-Focused and Action-Focused Modes see the level cap raised from 50 to 60, while Final Fantasy Mode maxes out at level 110.
The quest is a "thank you" to players, though game director Hiroshi Takai believes they'll respond with, "Oh, it was like that."