Play, create, share in Codemasters' upcoming racer.
Crystal Dynamics outlines what content to expect on launch day.
"The idea that you may be mugged on your way home from work is extremely common," says concept art coordinator Ben Andrews.
Servers will go live on September 1st.
Destroy All Humans! technical director Johan Conradie says the higher level of IO performance in both next-gen consoles is an exciting step up from current-gen hardware.
The livestream will also talk about endgame content, progression, and more.
Info emerges thanks to a recent unboxing video.
Square Enix says the game's post-launch performance will be just as important as launch sales.
"f we did a game-as-a-service, we would probably start chopping everything into sub-content," says game director Bartosz Kmita.
Roughly the same as last year's instalment.
Embracer Group are more than pleased with how things have turned out for the game.
CD Projekt RED have made some impressive improvements to the graphics.
Marvel's Avengers will be running at a variable frame rate in performance mode on PS4 Pro.
A teeny-tiny delay for the upcoming racer.
"All of those things give you the feeling that the projectiles from your weapons actually carry power with them," says senior gameplay designer Pawel Kapala.
In addition to new heroes and missions, there will be new places to go.
Spider-Man's story will be a self-contained narrative arc.
Could the game's beta files have spilled the beans on upcoming post-launch characters?
Sony's marketing doubles down on exclusive and timed exclusive content.
A fill trailer for the expansion will be shown at Gamescom Opening Night Live.