"I simply think there's a great place for sophistication in games."
"It's not concessions, we're trying to do the exact same game."
No where to run, Uplay haters.
"We know everything, and we can use it against you."
Parkour will be contextual like in Assassin's Creed.
This is according to parkour artist Jesse La Flair who apparently worked on the game.
It's an actual smartphone, ironically enough.
Animation director Colin Graham talks about the open world hacking title.
You can hack to get music and the lake in the countryside of the map is 'huge'.
A glimpse at what players can expect in the game.
Footage is apparently the PC version running at 1080p resolution.
"They look pretty much the same from what I can tell. On the animation side they are identical."
Ubisoft shows off the cityscape of its open world hacking adventure.
Ubisoft has some big ideas that wouldn't have fit in the first game but will be in the sequel.
Creative director Jonathan Morin says there won't be any difference in terms of gameplay.
Focuses on visual art of the game.
Will feature rideable elephants.
The next generation of Assassin's Creed is finally revealed.
Aiden Pearce runs evermore afoul of DedSec in some new missions.
This is if you collect everything and play all side missions along with the story.