Archive for "ubisoft montreal" Tag
Permadeath is being added as an option to the DLC along with timed challenges.
Ubisoft promises to fix the remaining issues with the next patch.
Less input lag and a more free form lean system is discussed.
Several issues are addressed with this latest patch.
Fool you once and whatnot.
Creative producer Patrick Plourde talks about the success of Ubisoft's 2D RPG.
Still no update on frame rate and stuttering issues.
At least they are paying attention.
Early owners are reporting frame rate issues.
Says Creative Director Alex Amancio.
But more denser.
Unite in just four more days.
A short primer delivers everything one could want to know about Unity.
You'll need a pretty good GPU to run Ubisoft's upcoming shooter.
Far Cry and Assassin's Creed developer scores big at the Golden Joystick Awards.
Ubisoft's Jeffrey Spicer talks about richer effects and character details.
The open world first person shooter won't be making sacrifices to hit the golden standard.
Also Hurk's there too.
Arno learns how to use a sword.
The team behind the RPG is now a core development team at Ubisoft Montreal.