So much for that 'next generation.'
The Dynasty Warriors-esque hack and slash title will be available in Japan later this year.
Mario brand manager Roger Langford says a successful launch is important for Nintendo.
It's a party.
GamingBolt speaks to Crytek's US Engine Business Development Manager Sean Tracy to know all about CryEngine and the latest games development trends.
President Satoru Iwata relates to the success of the Game Boy when Pokemon first arrived.
From Ginetta G40 Juniors to GT3...pure awesomeness prevails.
"You want to have a steady framerate, but you want to have dynamism at the core of the experience," explains the game's creative director.
The Strawhats set sail once more this June.
Everything you need to know about Sonic Boom.
"Small studios aren't focused on the latest and greatest tech," explains Greg Lesky, Lead Designer at DrinkBox Studios
Let's spy into these characters' lives.
Rob Clarke also says the market on PlayStation platforms is becoming increasingly competitive.
Both games are on track for release this year despite lack of new details.
The Xbox One's success will depend Kinect being decoupled and a price cut.
"I can imagine a AAA game using MRTs having some challenges, but for us managing the memory wasn't too difficult."
The Wii U manufacturer looks to reassure consumers following its recent fiscal year results.
Nintendo's flagship home console comes in way below expectations.
This one's on you guys.