Goes live on August 25th for PS4 at 10 AM PT/1 PM ET/6 PM BST.
Capcom also ensures that the game will be a "great, meaty experience."
Apparently these will provide "the best combat pieces" that you'll play "20, 30, 40 times over the span of years."
Hajime Tabata and his team want to focus on the current game.
Lead writer also discusses the permeation of supernatural happenings at Arcadia Bay.
Season 6 will bring even more intriguing changes than we thought.
Head of game design says Xbox One X update coming by year end.
A lot of fictitious deals and the like for those of you who care.
"We would like to enable them to be part of that; one community, to unite gamers."
Using the power of the cloud to supplement your local data storage.
Psyonix is making the Nintendo Switch version of the game incredibly enticing.
Taking on Sonic Mania's glorious bosses.
Find out Mei's tragic backstory...and what she's doing to help the world.
Some tips and tricks for playing as Hollywood in Agents of Mayhem.
A complete video walkthrough for Agents of Mayhem.
"More RAM helps us cache art assets so that they are instantly available if later needed."
PS4 owners get to pre-load it next week.
"We have to be careful we bring it back in a really relevant way."
Sledgehammer studio head confirms that PC players can indeed experience multiplayer early.
Director Luke Smith doesn't want players to gain drops and then leave to equip them.