Ubisoft's critically acclaimed sequel is ready to ship for PC.
New platforms allow studio to "not compromise on quality of our vision".
Turn 10's Dan Greenwalt clarifies the exclusion of tracks and cars from previous games.
A PS4 Bundle exclusive
It's a good day to be an Xbox junkie
Earlier statements to the contrary were just a mistake.
What limits the console's eSRAM and how can it effectively be used?
Creative Director Brian Hayes on why you should keep an eye on this next generation fighter.
Here we go again.
Same old s**t or not, Infinity Ward still knows how to make it rain.
Creative director Brian Hayes gives us the low down on UFC on next gen consoles.
Director Ashraf Ismail remembers the pain.
What a surprise, right?
Nathan Vella says Capybara Games has enjoyed working on the Xbox One.
Executive producer Danny Isaac says it's also about the service, sharing and multiplayer.
Executive VP of EA Studios Patrick Soderlund believes it's time for a "different pair of eyes" on the franchise.
Christofer Sundberg believes COD won't last, while Battlefield will shift more towards multiplayer.
And it looks exciting.
It looks pretty darn awesome.
Satoru Iwata believes the launch of the Xbox One and PS4 will "energize industry as a whole."