The Outer Worlds – Patch 1.3 Adds Font Scaling, Ultra-wide Support

Mutli quest map tracking, improved font visibility, and various other fixes also coming later this week.

Posted By | On 06th, Mar. 2020

the outer worlds

Small text has been a problem in more than a few modern games, chief among them being Obsidian Entertainment’s The Outer Worlds. Though the developer released a patch in November 2019 to increase font size for conversations and subtitles, the upcoming patch 1.3 is doing even more. It will add font scaling to adjust text size “throughout most UI” and improve font visibility with colours.

Other changes coming with the patch include Ultra-wide support for cinematics and loading screens, and multi quest map tracking. The latter means you can quests that are inactive on the map and then select them. A fix is also coming the Chromatic Aberration setting not saving.

The patch will go live later this week for all platforms so stay tuned and check out most of what’s planned below. The Outer Worlds is currently available for Xbox One, PS4 and PC. It was slated to release today for Nintendo Switch but faced a delay due to the COVID-19 coronavirus. An updated release date has yet to be announced.

UI Changes

  • Font Scaling (added a setting to adjust the size of text throughout most UI)
  • Ultrawide Support (loading screens & cinematics)
  • Improved Font Visibility (coloring)
  • Multi Quest Map Tracking (can see inactive quests on the map and select them)
  • New Reticle HUD Setting Option “Aiming Only” (ADS or Scoped)
  • Fixed the Chromatic Aberration Setting not Saving

Gameplay Changes

  • New Invert “X-Axis” Setting
  • Added Toggle for Sprinting
  • Improved the quality of item drops when killing Manti-Queens
  • Fixed the effects of Encumbrance not working correctly with the Confidence Perk

Amazing Articles You Might Want To Check Out!

Keep On Reading!

A Proper PlayStation Showcase is Much-Needed Needed Now

A Proper PlayStation Showcase is Much-Needed Needed Now

In the immediate aftermath of a fairly underwhelming State of Play, a new PlayStation Showcase seems more nece...

Okami 2 Continues the First Game’s Story, Amaterasu Returns

Okami 2 Continues the First Game’s Story, Amaterasu Returns

The sequel is in very early development, as Capcom's Yoshiaki Hirabayashi says, "It might take a little bit of...

Okami 2 – Capcom Confirms Development on RE Engine

Okami 2 – Capcom Confirms Development on RE Engine

Capcom producer Yoshiaki Hirabayashi says the team "wouldn't be able to realize" Hideki Kamiya's "artistic dre...

System Shock 2: Enhanced Edition Release Date Announcement Coming March 20th

System Shock 2: Enhanced Edition Release Date Announcement Coming March 20th

After announcing it in 2019, Nightdive Studios has also confirmed renaming the title to System Shock 2: 25th A...

Tomb Raider IV-VI Remastered Review – Giving Fans What They Want

Tomb Raider IV-VI Remastered Review – Giving Fans What They Want

Another solid remaster collection for Tomb Raider fans but it's not without its shortcomings.

Tomb Raider 4-6 Remastered vs Original – Redeeming the Franchise’s Worst

Tomb Raider 4-6 Remastered vs Original – Redeeming the Franchise’s Worst

Even if two of its titles are the franchise's worst, Tomb Raider 4-6 Remastered is another visually resplenden...