While the Tomb Raider series might be going back to its roots with the recently-unveiled Tomb Raider: Legacy of Atlantis, co-creator of the original Tomb Raider Paul Douglas has provided some of his own thoughts on the game. In a couple of posts on BlueSky, wrote about Lara Croft’s return, and his thoughts on the series going back to where it all started.
In a post, along with offering a pencil sketch of an Allosaurus, Douglas also noted that he would have preferred the series to explore new settings rather than going back to the ones we have already seen. He also alluded to the pressure that the developers of the original Tomb Raider had been under back in the 1990s when making the game with the tight-knit crew of six people.
“She’s back apparently,” wrote Douglas. “Personally I’d prefer exploring new lost worlds than another remake/remaster/reimagining of something we crafted under intense duress in the 90’s. Fingers crossed, eh.”
In another post, Douglas wrote more positively about both of the Tomb Raider games’ announcements. While he acknowledged the need for “another 90%+ [Tomb Raider]”, since the first one in the franchise is the only one to get over 90 on Metacritic, he also noted that the two titles both look visually stunning.
“There needs to be another 90%+ TR after all this time,” he wrote. “I’m quite looking forward to seeing both new games now. Visually they are stunning, something we only dreamed of 30 years ago. We will have to wait and see if the gameplay and resulting feelings of exploration and adventure are as good.”
Both Tomb Raider: Legacy of Atlantis and Tomb Raider: Catalyst were both unveiled during The Game Awards 2025 with their own trailers. While Catalyst seems to represent the next big step for the franchise, Legacy of Atlantis is essentially a remake of the 1996 original.
Tomb Raider: Legacy of Atlantis is being developed using Unreal Engine 5, and will seemingly see some changes made to its story to tie it into what has been referred to as the Unified Timeline, which is essentially an effort to re-establish the lore and continuity of the series.
As for Tomb Raider: Catalyst, game director Will Kerslake discussed the title’s story, and how it is set to take place after the events of 2008’s Tomb Raider: Underworld. In an interview, Kerslake also confirmed that the Tomb Raider reboot trilogy is also canon to the Unified Timeline, serving as protagonist Lara Croft’s origin story.
“What’s important to know is that this is a new chapter in Tomb Raider,” he said. “So whether you followed Lara from the start, or this is your first Tomb Raider game, Tomb Raider: Catalyst is designed to stand on its own as an adventure that can be enjoyed by everyone.”
Neither Tomb Raider: Legacy of Atlantis nor Tomb Raider: Catalyst have release dates. Both titles are being developed for PC, PS5 and Xbox Series X/S, and while the former has a 2026 release window, the latter is slated for 2027.
Rawr! She's back apparently. Personally I'd prefer exploring new lost worlds than another remake/remaster/reimagining of something we crafted under intense duress in the 90's. Fingers crossed, eh.Dinosaurs will always be cool though…
— Paul Douglas (@cnhyv.bsky.social) 2025-12-11T12:07:16.317Z
There needs to be another 90%+ TR after all this time… I'm quite looking forward to seeing both new games now. Visually they are stunning, something we only dreamed of 30 years ago. We will have to wait and see if the gameplay and resulting feelings of exploration and adventure are as good.
— Paul Douglas (@cnhyv.bsky.social) 2025-12-14T19:45:36.761Z















