Archive For Interviews Category

Fimbul Interview – Inspirations, Narrative Elements, Choices, and More

Fimbul Interview – Inspirations, Narrative Elements, Choices, and More

GamingBolt speaks with Zaxis Games about their upcoming action adventure title.

Xenon Racer Interview – Bringing Back Arcade Racers

Xenon Racer Interview – Bringing Back Arcade Racers

3DClouds' Francesco Bruschi speaks with GamingBolt about their upcoming futuristic arcade racer.

Hellpoint Interview – PS5, Xbox Scarlett, Cloud Gaming, Engine Tech And More

Hellpoint Interview – PS5, Xbox Scarlett, Cloud Gaming, Engine Tech And More

A veteran of the gaming industry talks about his extremely exciting upcoming game, as well as the larger direction of the gaming industry.

GUNGRAVE VR Interview – Talking About Content, Level Variety, and More

GUNGRAVE VR Interview – Talking About Content, Level Variety, and More

Marvelous Games' Scott Emnsen talks to us about Gungrave's foray into virtual reality.

Interview With Wedbush Securities Analyst Michael Pachter About Next-Gen, the Switch, VR, and More

Interview With Wedbush Securities Analyst Michael Pachter About Next-Gen, the Switch, VR, and More

Industry analyst Michael Pachter of Wedbush Securities talks to us about everything from the future of the Switch and VR to current-gen consoles and when we can expect to see next gen systems.

Interview With IDC Analyst Lewis Ward About The Future of VR, Next Gen, and More

Interview With IDC Analyst Lewis Ward About The Future of VR, Next Gen, and More

IDC's Research Director for Gaming and VR/AR, Lewis Ward, talks to GamingBolt about everything from VR to when he thinks next gen is coming.

Interview With NPD Analyst Mat Piscatella: Next Gen Consoles, Nintendo, and More

Interview With NPD Analyst Mat Piscatella: Next Gen Consoles, Nintendo, and More

NPD analyst Mat Piscatella talks to GamingBolt about the future of Nintendo, next-gen predictions, and more.

Maid of Sker Interview – A Spooky, Atmospheric Title Based on Haunting Folklore

Maid of Sker Interview – A Spooky, Atmospheric Title Based on Haunting Folklore

Wales Interactive's marketing manager Ben Tester speaks to us about their upcoming survival horror title.

Generation Zero Interview – An Open World Action Title Rooted In Realism

Generation Zero Interview – An Open World Action Title Rooted In Realism

We speak with Avalanche Studios about their upcoming open world first person shooter.

Omen of Sorrow Interview – World Building, Inspirations, Characters, and More

Omen of Sorrow Interview – World Building, Inspirations, Characters, and More

We speak with AOne Games' Sebastian Gana and Felipe Muñoz about their recently released fighter.

Subnautica Interview – A Conversation About The Game’s Console Launch, and More

Subnautica Interview – A Conversation About The Game’s Console Launch, and More

We speak with Unknown Worlds Entertainment about the console launch of their underwater open world survival title.

Hellpoint Interview – A Soulslike RPG With A Doom-like Bent

Hellpoint Interview – A Soulslike RPG With A Doom-like Bent

Hellpoint's creative director Mathieu Boudreau and technical director Marc-André Jutras talk to us about the upcoming sci-fi Soulslike RPG.

ToeJam & Earl: Back in the Groove Interview – Revitalizing A Hibernating Franchise

ToeJam & Earl: Back in the Groove Interview – Revitalizing A Hibernating Franchise

[drop-cap]T[/drop-cap]he ToeJam & Earl series has been in hibernation for roughly a decade and a half by this point, so there's a high likelihood that a large number of players in the cu... Read More

Cyberpunk 2077 Interview – Discussing the Setting, Freedom of Choice, Side Quests, and More

Cyberpunk 2077 Interview – Discussing the Setting, Freedom of Choice, Side Quests, and More

GamingBolt and CD Projekt RED level designer Miles Tost talk about the upcoming megaton RPG.

Valthirian Arc: Hero School Story Interview – Influences, Design Decisions, Plans for the Future, and More

Valthirian Arc: Hero School Story Interview – Influences, Design Decisions, Plans for the Future, and More

Age Internation product manager Cipto Adiguno speaks to us about the RPG-management hybrid.

Lost Ember Interview – Talking About Exploration, Narrative, and More

Lost Ember Interview – Talking About Exploration, Narrative, and More

The team at Mooneye Studios talks to us about its upcoming exploration based adventure title.

Monster Energy Supercross 2 Interview – Career Mode, Compound, Track Editor, and More

Monster Energy Supercross 2 Interview – Career Mode, Compound, Track Editor, and More

Milestone's game designer Mauro Indini talks to us about the upcoming motocross simulation title.

Path of Exile PS4 Interview – PS4 Pro Enhancements, Microtransactions And More

Path of Exile PS4 Interview – PS4 Pro Enhancements, Microtransactions And More

Grinding Gear Games co-founder Chris Wilson talks to us about the upcoming PS4 release of the free-to-play action-RPG.

Ion Maiden Interview – A Trip Back To The Golden Era of First Person Shooters

Ion Maiden Interview – A Trip Back To The Golden Era of First Person Shooters

We speak with 3D Realms founder Scott Miller about the upcoming classic first person shooter, Ion Maiden.

Home Sweet Home Interview – A Conversation About One of the Scariest Games In Recent Years

Home Sweet Home Interview – A Conversation About One of the Scariest Games In Recent Years

The team at Yggdrazil Group talks to us about their horror title, now out on consoles as well.