Archive For Interviews Category

Contra: Rogue Corps Interview – A Short Chat With Lead Developer Nobuya Nakazato

Contra: Rogue Corps Interview – A Short Chat With Lead Developer Nobuya Nakazato

A short chat with Lead Developer Nobuya Nakazato about the series' comeback.

Control Interview – Remedy Entertainment On Honing Their Craft

Control Interview – Remedy Entertainment On Honing Their Craft

Game Director Mikael Kasurinen and Narrative Designer Brooke Maggs speak with GamingBolt about Remedy's new IP.

Dying Light 2 Interview – Secrets, Gameplay Elements, And More

Dying Light 2 Interview – Secrets, Gameplay Elements, And More

Lead Game Designer Tymon Smektala shares details with GamingBolt abut the game's behind-closed-doors E3 demonstration.

Man of Medan Interview – Until Dawn Inspirations, Length, Scary Moments, And More

Man of Medan Interview – Until Dawn Inspirations, Length, Scary Moments, And More

Tom Heaton, director of the upcoming horror adventure, speaks with GamingBolts about what fans can expect from Supermassive's next big project.

Monster Hunter World: Iceborne Interview – Hunter Actions, Master Rank, Monster Designs, And More

Monster Hunter World: Iceborne Interview – Hunter Actions, Master Rank, Monster Designs, And More

Capcom's Brand Marketing Manager Brett Elston speaks with GamingBolt about the upcoming expansion to the excellent 2018 title.

Code Vein Interview – Boss Fights, Gifts System, Progression System And More

Code Vein Interview – Boss Fights, Gifts System, Progression System And More

GamingBolt chats with Bandai Namco's senior global brand manager Stephen Akana about the upcoming action RPG.

GRID Interview – Weather, Tracks, Online Offerings And More

GRID Interview – Weather, Tracks, Online Offerings And More

Game director Christopher Smith tells GamingBolt all there is to know about the upcoming racer.

Lego Star Wars: The Skywalker Saga Interview – Be One With The Force

Lego Star Wars: The Skywalker Saga Interview – Be One With The Force

Game Director James McLoughlin chats with GamingBolt about the upcoming blocky saga.

The Division 2 Interview – What Lies Ahead For Ubisoft’s Looter Shooter?

The Division 2 Interview – What Lies Ahead For Ubisoft’s Looter Shooter?

Massive Entertainment's Live Content Manager Yannick Banchereau speaks with GamingBolt about where Ubisoft plans to take The Division 2 in the coming months.

F1 2019 Interview – The Most Ambitious Game In The Series

F1 2019 Interview – The Most Ambitious Game In The Series

Game director Lee Mather speaks with GamingBolt about the pristine racing sim.

Project Monolith Interview – Hyper Light Zelda

Project Monolith Interview – Hyper Light Zelda

GamingBolt discusses the upcoming Project Monolith with creative director Luis Correa.

Snooker 19 Interview – Career, Multiplayer, Future Support, and More

Snooker 19 Interview – Career, Multiplayer, Future Support, and More

Snooker 19 game director Justin Forrest chats with GamingBolt about the new sports title.

Chernobylite Interview – Radioactive Horror

Chernobylite Interview – Radioactive Horror

Game director Artur Fojcik speaks with GamingBolt about the upcoming survival horror title.

Tannenberg Interview – Console Front

Tannenberg Interview – Console Front

Black Mill Games’ Jos Hoebe speaks with GamingBolt about the WW1 shooter's upcoming console release.

Toki Interview – From Arcade Classic To Modern Platformer

Toki Interview – From Arcade Classic To Modern Platformer

Microids' Philippe Dessoly and Pierre Adane talk about the remake of the classic platformer.

Clan N Interview – Blending Classic and Modern

Clan N Interview – Blending Classic and Modern

Clan N developers Creamative speak with GamingBolt about their upcoming beat 'em up.

Frostpunk Interview – Volcanic Winter on Consoles

Frostpunk Interview – Volcanic Winter on Consoles

11 bit Studios' Jakub Stokalski and Konrad Adamczewski speak about the upcoming console release of Frostpunk.

FAR: Lone Sails Interview – Explore the Apocalypse

FAR: Lone Sails Interview – Explore the Apocalypse

Okomotive co-founders Don Schmocker and Goran Saric speak about the recent console release of their adventure title.

Vampire: The Masquerade – Bloodlines 2 Interview – Setting, Narrative, Modding, and More

Vampire: The Masquerade – Bloodlines 2 Interview – Setting, Narrative, Modding, and More

Paradox Interactive's senior product manager Florian Schwarzer speaks with GamingBolt about the upcoming RPG.

Shakedown: Hawaii Interview – Retro Open World Chaos

Shakedown: Hawaii Interview – Retro Open World Chaos

Shakedown: Hawaii creator Brian Provinciano speaks with GamingBolt about his chaotic open world title.