Fable Senior Producer Clarifies Scoping After Rumors of the Project Scaling Down

Playground Games' Amie Loake said the intention is to "make sure the team is focused under one clear vision" while avoiding crunch and delays.

Posted By | On 01st, Jun. 2022

fable

Of the many big projects in development at Xbox Game Studios, Playground Games’ Fable is arguably one of its biggest. Announced in August 2020, the RPG has been in the works for more than four years. However, a recent rumor about the development facing some trouble. This came from Game on Daily’s Gaz on Colt Eastwood’s XNC Podcast.

A “source” reportedly revealed that the game had to be scaled down. The team apparently faced trouble with its ForzaTech Engine. “The gameplay mechanics were eluding them, they couldn’t retrofit into the engine.” One of the main issues was apparently the lack of expertise “in the open-world gameplay with different mechanics” so this had to be brought in-house. Gaz clarified that there was “nothing to worry about” but that the game may be further away than people think.

In response to this, senior producer Amie Loake, who joined Playground Games as a senior producer earlier this year, tweeted, “I wanted to clear something up about scoping; it is a normal, necessary and healthy part of game development. I can guarantee that every single AAA game you’ve ever played will have gone through scoping regularly during development.

“It’s intention is to make sure the team is focused under one clear vision and can get it made in the time they have without killing themselves. Games that haven’t been scoped correctly often have delays and crunch, both we should be aiming to avoid whenever possible.”

It’s possible that this “scaling down” was more about realigning the team with a clearer vision, as opposed to implementing extraneous mechanics. At this point, it’s hard to say. While Loake didn’t specifically address certain points from the rumor, there also haven’t been a lot of reports regarding troubled development.

VentureBeat’s Jeff Grubb has previously said the title won’t be released before 2023. Xbox boss Phil Spencer says it’s amazing and “can’t wait to show more”, so there’s that. Perhaps it will appear at the Xbox and Bethesda Games Showcase on June 12th. Stay tuned for more details in the meantime.

Fable is currently in development for Xbox Series X/S and PC.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Where Winds Meet Guide – 15 Best Tips and Tricks

Where Winds Meet Guide – 15 Best Tips and Tricks

This is a game that doesn't really hold your hand, but then again, perhaps discovery is apart of the journey t...

Sacred 2 Remaster Review – Better Back Then Than Now

Sacred 2 Remaster Review – Better Back Then Than Now

Funatics, Nukklear, and SparklingBit fail to recapture the magic of the 2008 original, though not all of this ...

Anno 117: Pax Romana Review – Expand the Empire

Anno 117: Pax Romana Review – Expand the Empire

The latest entry in the Anno franchise goes the furthest back the series has ever been, and here's how well it...

Hyrule Warriors: Age of Imprisonment Review – Great Action, Weak Story

Hyrule Warriors: Age of Imprisonment Review – Great Action, Weak Story

Arguably the best version yet of musou style gameplay buoys a dull story.

Where Winds Meet Review – A Surprisingly Generous Package

Where Winds Meet Review – A Surprisingly Generous Package

Where Winds Meet is a free to play epic with fair monetization, tons of content, and outstanding overall value...

Escape From Tarkov – What You Should Know Before Jumping In

Escape From Tarkov – What You Should Know Before Jumping In

The extraction shooter that arguably started it all is finally exiting closed beta. Here's everything you shou...