Posts By Ravi Sinha

Everybody’s Gone to the Rapture Dev Wants You to Own Your Experience

Everybody’s Gone to the Rapture Dev Wants You to Own Your Experience

Creative director Dan Pinchbeck doesn't want you getting your Halo face on.

Xbox One eSRAM Can Cause Minor Issues Managing Render Targets – Adventure Time Dev

Xbox One eSRAM Can Cause Minor Issues Managing Render Targets – Adventure Time Dev

Vicious Cycle Software CEO also talks higher visual fidelity versus a better frame rate.

Life is Strange Dev Shares Teaser and New Details for “Vampyr”

Life is Strange Dev Shares Teaser and New Details for “Vampyr”

Stalk your prey and battle as a vampire in this action RPG releasing in 2017.

Microsoft to Support Kinect “Where It Makes Sense” – Aaron Greenberg

Microsoft to Support Kinect “Where It Makes Sense” – Aaron Greenberg

Company still adamant on consumers choosing Kinect.

Destiny Xur Inventory for June 19th: Khepri’s Sting, Hard Light and More

Destiny Xur Inventory for June 19th: Khepri’s Sting, Hard Light and More

Xur returns with some new Exotic gear - find him in the Reef.

HoloLens Field of View “Isn’t Exactly Final”, “Won’t be Noticeably Different”

HoloLens Field of View “Isn’t Exactly Final”, “Won’t be Noticeably Different”

Kudo Tsunoda slightly bursts our HoloLens hype bubble.

Deus Ex: Mankind Divided 25 Minute Demo Showcases Alpha Footage

Deus Ex: Mankind Divided 25 Minute Demo Showcases Alpha Footage

Augs, environments and a bit of spoilers make up this gameplay video.

Tom Clancy’s The Division Collector’s and Gold Editions Revealed

Tom Clancy’s The Division Collector’s and Gold Editions Revealed

Season Pass also confirmed.

Kingdom Hearts 3’s Worlds “Far Bigger” Than Previous Games, Stage Transitions Now Seamless

Kingdom Hearts 3’s Worlds “Far Bigger” Than Previous Games, Stage Transitions Now Seamless

Director Tetsuya Nomura also reveals that environments will be affected by real-time actions.

Unravel Live Coverage Reveals More Gameplay

Unravel Live Coverage Reveals More Gameplay

More gameplay from Coldwood's beautiful platformer arrives.

Shuhei Yoshida Confident in The Last Guardian Releasing in 2016

Shuhei Yoshida Confident in The Last Guardian Releasing in 2016

Yoshida also reveals that the footage shown at E3 is "totally playable".

Sony Admits PS4 First Party Lineup “Not the Strongest” Right Now, Console Easier to Sell In UK

Sony Admits PS4 First Party Lineup “Not the Strongest” Right Now, Console Easier to Sell In UK

Sony's Jim Ryan addresses concerns of a relatively thin first party line-up for 2015.

Metal Gear Solid 5: The Phantom Pain Gets 40 Minute Gameplay Demo

Metal Gear Solid 5: The Phantom Pain Gets 40 Minute Gameplay Demo

Take an extended look at stealth gameplay from the next MGS.

Mad Max Live Gameplay Showcase Released from E3

Mad Max Live Gameplay Showcase Released from E3

Watch and learn more about the car combat from Avalanche.

Top 5 Questions from E3 That Need to be Answered

Top 5 Questions from E3 That Need to be Answered

E3 2015 got us hyped but there are still some nitpicks we have.

Zelda Wii U Footage Absent at E3 Since “It Would Cause More Frustration Than Benefit”

Zelda Wii U Footage Absent at E3 Since “It Would Cause More Frustration Than Benefit”

Nintendo doesn't believe in showing games at E3 that won't be out any time soon.

Uncharted 4: A Thief’s End is Nathan Drake’s “Final Chapter”

Uncharted 4: A Thief’s End is Nathan Drake’s “Final Chapter”

Lead designer Kurt Margenau believes fans will be happy with the result.

Fallout 4’s Graphics Matter in Suspension of Disbelief

Fallout 4’s Graphics Matter in Suspension of Disbelief

Bethesda's Todd Howard does admit to "sameness" in environments for Fallout 3.

Halo 5: Guardians Campaign Promises “Lot of Surprises” and Emotion

Halo 5: Guardians Campaign Promises “Lot of Surprises” and Emotion

There's plenty to tear up about during Halo 5's single player.

Hitman Dev Criticizes Season Passes, Promises “Big Game” at Launch

Hitman Dev Criticizes Season Passes, Promises “Big Game” at Launch

IO Interactive studio head Hannes Seifert isn't a fan of the season pass philosophy.