The looter shooter is performing as well as you'd think.
Obsidian's RPG deemed a commercial success by publishers.
There's a lot of hard work ahead for Bethesda.
Campaign design director Matt Searcy speaks with GamingBolt about the future of the franchise.
Don't talk. Don't even breathe.
In spite of the Switch Lite's launch, it seems the 3DS still isn't being put to rest.
Brought back from the dead.
The update brings support for Terry Bogard, balance changes, and more.
PlayStation boss Jim Ryan says developers are extremely happy with how easy the PS5 is to develop games for.
Just Add Water CEO Stewart Gilray speaks with GamingBolt about this wacky platformer.
Asmodee Digital's game designer Maxime Antonoff and line producer Guillaume Fournet speak with GamingBolt about their colourful title.
Some of these are pretty significant.
Hideo Kojima talks about Sam, the process of his conceptualization, and how he differs from other contemporary video game protagonists.
Plenty of new footage in here.
And how he used that to turn it into one of the game's central themes.
Switch's hardware sales also see a massive boost.
"It is difficult to balance, but I think there’s ways to kind of really balance that out," says Kojima.
In the lead up to Gen 8, let's take a look back at what's come before.
*Of course* E3 2011 is one of them.