Archive For Article Category

Concrete Genie Review – Piece of Art

Concrete Genie Review – Piece of Art

A magical experiment with some limitations.

Daymare: 1998 Interview – Classic Horror In A Modern Game

Daymare: 1998 Interview – Classic Horror In A Modern Game

Invader Studios speak with GamingBolt about their Resident Evil-inspired survival horror title.

PS Now Still Isn’t A Game Pass Competitor—But It Doesn’t Need To Be One

PS Now Still Isn’t A Game Pass Competitor—But It Doesn’t Need To Be One

Sony and Microsoft have very different priorities.

Mario & Sonic at the Olympic Games Tokyo 2020 – 11 Cool Features You Need To Know

Mario & Sonic at the Olympic Games Tokyo 2020 – 11 Cool Features You Need To Know

The plumber and the hedgehog are back for some more athletic competition.

Trine 4: The Nightmare Prince Interview – Back to the Basics

Trine 4: The Nightmare Prince Interview – Back to the Basics

Frozenbyte marketing manager Kai Tuovinen speaks with GamingBolt about Trine's return to form.

Trine 4: The Nightmare Prince Review – The Trines That Try Men’s Souls

Trine 4: The Nightmare Prince Review – The Trines That Try Men’s Souls

A perfect circle.

Destiny 2: Shadowkeep Review – To the Moon and Back (Again)

Destiny 2: Shadowkeep Review – To the Moon and Back (Again)

Nostalgia isn't enough to keep Bungie's latest expansion from numerous fumbles

Ghost Recon Breakpoint Review – A Skell of Its Former Self

Ghost Recon Breakpoint Review – A Skell of Its Former Self

A major step back for Ghost Recon.

Assassin’s Creed 2020 – Returning To Focused, Meaningful Stories

Assassin’s Creed 2020 – Returning To Focused, Meaningful Stories

Ubisoft may be committed to large expansive worlds but what about a more meaningful, focused story?

Ghost Recon Breakpoint Interview – Progression, Open World, Post-Launch Support, and More

Ghost Recon Breakpoint Interview – Progression, Open World, Post-Launch Support, and More

Ghost Recon Breakpoint executive producer Nouredine Abboud speaks with GamingBolt about Ubisoft's latest open world title.

Luigi’s Mansion 3 – 13 Features You Need To Know

Luigi’s Mansion 3 – 13 Features You Need To Know

Get ready to step into the hotel of your nightmares.

The Last of Us Part 2 Graphics Analysis – Naughty Dog Continues To Push Boundaries

The Last of Us Part 2 Graphics Analysis – Naughty Dog Continues To Push Boundaries

Naughty Dog continues to push boundaries with their newest game.

Live Service is Out, Replay Value is In

Live Service is Out, Replay Value is In

Upcoming games like Cyberpunk 2077 and The Outer Worlds prove there's still a market for self-contained experiences.

New Games of October 2019 To Look Forward To

New Games of October 2019 To Look Forward To

October is jam packed with some of the biggest games of the year.

Death Stranding – 15 Things You Need To Know

Death Stranding – 15 Things You Need To Know

Welcome back, Hideo Kojima.

The Last of Us Part 2 – 10 New Details You Need To Know

The Last of Us Part 2 – 10 New Details You Need To Know

Here's everything new we've learned about Naughty Dog's highly anticipated sequel.

Ghost Recon Breakpoint Guide – Basic Tips and Tricks to Get You Started

Ghost Recon Breakpoint Guide – Basic Tips and Tricks to Get You Started

Auroa won't be quite so dangerous with these handy pointers.

Ghostrunner Interview – Combat, Setting, and More

Ghostrunner Interview – Combat, Setting, and More

Ghostrunner developers One More Level talk to us about their first person cyberpunk action title.

Daymare 1998 Review – Stuck in H.A.D.E.S

Daymare 1998 Review – Stuck in H.A.D.E.S

Imitation is the sincerest form of battery.

The Surge 2 Interview – Welcome To Jericho City

The Surge 2 Interview – Welcome To Jericho City

Creative director Jan Klose speaks with GamingBolt about Deck13's newest action RPG.