The boons and banes of the growth of the digital market.
Taking a look at one of Nintendo's biggest failures to date.
11 bit Studios' Jakub Stokalski and Konrad Adamczewski speak about the upcoming console release of Frostpunk.
This is a ship you might want to sink.
Okomotive co-founders Don Schmocker and Goran Saric speak about the recent console release of their adventure title.
Dauntless is extremely well designed and thoroughly engaging.
Come for the action, stay for the story.
Paradox Interactive's senior product manager Florian Schwarzer speaks with GamingBolt about the upcoming RPG.
The bandicoot is back at the wheel again.
A lineup of cancelled games and a couple of disappointing releases- how is EA getting it so wrong?
Sony is skipping E3, but that doesn’t have to mean they have to be quiet next month.
Another massive Assassin's Creed game - and the time investment that comes with it - is on the horizon.
Sonic fans, start your engines.
The war between narrative and gameplay.
Shakedown: Hawaii creator Brian Provinciano speaks with GamingBolt about his chaotic open world title.
Developers Avalanche Studio discuss the tech behind their open world first person shooter.
CryoFall game designer Valentin Gukov speaks with GamingBolt about the multiplayer survival title.
Microsoft and Sony’s collaboration reveals something about their plans for the future.
Microsoft is primed to dominate discourse this E3.
We take an in-depth look at the technology powering Asobo Studio's A Plague Tale: Innocence.