F1 2018 continues to iterate on its formula.
This pixel art Souls-like mostly knows its way around combat but almost everything else is left wanting.
Our in-depth look at how the PS4 and PS4 PRO managed to deliver top notch looking exclusives from early 2016 till recently.
The developers discuss why the decided to bring the game to PC and consoles and what are some of the changes we can expect to see.
Global Brand Director Almir Listo and Global Development Director Saul Gascon tell us everything they can about the upcoming shooter.
A complete guide for Dead Cells.
Not long left before we all do whatever a spider can.
There is a fascinating heart that beats within We Happy Few. I just wish it was able to beat its way through the many layers of buggy programming and lackluster gameplay more often than just the handf...
The developers of GRIP discuss how they've drawn from Rollcage's influence and what makes their game unique!
The bar has been raised by Santa Monica's latest game for everyone else- including Naughty Dog.
Some games ship relatively underbaked but their true potential tends to shine much later.
Escape the swarms of rats in this 14th century tale of two children escaping the plague.
Madden NFL 19 fumbles a few things, but once that’s ironed out, it will run the distance.
After an amazing trilogy, where is the next big game in the Resistance franchise?
The developers discuss the major improvements players can expect top see in this remake of Yakuza 2.
Does a huge open world with scripted characters and scenarios make a true Fallout game? Or is it something else entirely?
Select technical issues and controls aside, Monster Hunter World on PC lives up to most of the hype.
Dead Cells is a thrilling game but doesn't reinvent much.
Everything you need to know about the game.
The EA Play may have caused some deja vu for Destiny players but Anthem has its fair share of differences.