Read our final verdict on Ubisoft's most ambitious game till date.
GamingBolt speaks to the legendary designer Dean Hall in this exclusive interview.
They say no pain no gain but the combat system is sadly a crying shame.
Community driven.
Bryan Tarlowski, Marketing Director at Gamebase and Lead Engineer Yoonjae Hwang talk about Gamebryo.
Exceptionally unexceptional.
Read our final verdict on Dragon Age Inquisition across all five platforms.
Simplygon's co-founder Martin Ekdal on PS4/Xbox One, Unreal Engine 4, DirectX 12 and the ever growing importance of LOD.
A repetitive and childish power fantasy laced in gimmicky cheap thrills that lacks long term appeal.
Strong support, constant updates and a hat-trick of amazing games catapults Microsoft ahead in the console war.
A complete guide for Grand Theft Auto 5 on PS4 and Xbox One.
Loud and clear.
A complete guide for Far Cry 4.
4gency founder talks about Habitat, a real-time, physics-driven game for the PS4, Xbox One and PC.
A pinball adventure that reeks with creativity.
GamingBolt catches up with Ivan-Assen Ivanov, Head Programmer at Haemimont Games to know how the PS4 version is shaping up.
Wallets at the ready.
Grzegorz Mocarski, Lead Game Programmer on what to expect from The Witcher 3: Wild Hunt.
A true remaster.
Apocalypse now.