Everything you need to know about GRID (2019).
Creative director Emeric Thoa speaks with GamingBolt about their beautiful looking upcoming RPG.
"I think both Microsoft and Sony are keenly aware that the consumer needs that optionality," says GameStop's chief customer officer Frank Hamlin.
The upcoming shooter's developers are confident in its multiplayer offerings.
Along with some other major upcoming PS4 releases.
The man himself speaks about the process of English and Japanese writing and voiceovers.
Multiplayer Design Director Ryan Cleven speaks about the impact of the new recoil system on competitive play.
Might not be such a bad idea.
It's definitely going to be a meaty experience, as per Stig Asmussen.
The amount of player choice in terms of actual gameplay is something CDPR is really proud of.
Guns that bounce, guns that shot hamburgers, and guns with legs? That's good variety alright.
"Every mission, every line of dialogue, and every cutscene has been written to account for every possible character," says creative director Clint Hocking.
Looking into the implications of ray tracing support on PS5 and Xbox Scarlett.
What are Crystal Challenges and why should you complete them? Find out here.
The inherent genius of Nintendo’s play with the Switch might at last be becoming apparent.
Rip and tear, until it's done.
Potentially bad news for Google and Microsoft.
The month seems right for the spooky adventure game.
The tale of the bandicoot and the basketball.
All about that dolla, holla holla.