Hunt the truth about microtransactions.
In before games where both teams are just snipers.
Monster hunter.
Michal Stepien is optimistic about DirectX 12 and its impact on games development.
PC port wasn't even on his radar, apparently.
It seems like Bethesda is well aware of why they need to hit its target, but will it?
After getting a look at the game, it seems the concern was unwarranted.
Season Pass also confirmed.
Director Tetsuya Nomura also reveals that environments will be affected by real-time actions.
More gameplay from Coldwood's beautiful platformer arrives.
Yoshida also reveals that the footage shown at E3 is "totally playable".
Sony's Jim Ryan addresses concerns of a relatively thin first party line-up for 2015.
Take an extended look at stealth gameplay from the next MGS.
Watch and learn more about the car combat from Avalanche.
E3 2015 got us hyped but there are still some nitpicks we have.
Nintendo doesn't believe in showing games at E3 that won't be out any time soon.
Lead designer Kurt Margenau believes fans will be happy with the result.
Bethesda's Todd Howard does admit to "sameness" in environments for Fallout 3.
There's plenty to tear up about during Halo 5's single player.
IO Interactive studio head Hannes Seifert isn't a fan of the season pass philosophy.