Cyberpunk 2077 Developer Talks About the Game’s Interactive and “Fully Immersive” Cutscenes

CDPR is trying something new with Cyberpunk 2077's cutscenes.

Posted By | On 15th, Oct. 2019

cyberpunk 2077

There’s been plenty of talk surrounding Cyberpunk 2077’s commitment to its first person perspective, and what effect that will have on the game’s storytelling. The RPG will rarely ever feature third person cutscenes, but CD Projekt RED have remained adamant that it’s the right choice for the game that they’re making.

A lot of that, it seems, is down to the game’s interactive and “fully immersive” cutscenes, which, rather than showing players pre-recorded scenes, puts them in the middle of these scenes and lets them move around and interact with them based on the context of the situation. CD Projekt RED are calling it a new “Scene System”, and recently, while speaking with GameSpot, John Mamais, head of CD Projekt RED’s Krakow office, talked in detail about what exactly it is.

“For Cyberpunk, for the narrative part, for the cinematic part, there is something new called a Scene System,” he said. “It’s like our dialogue and cinematic system that occurs within the context of the gameplay of the game. It’s really important because one of the pillars of the development of the project is the idea of full immersion and this new Scene System is all about full immersion. You don’t break into a letterbox formula and see this cutscene taking place, you’re actually in the cutscene and you can control the character or the camera, there are different levels of control depending on the cutscene. It’s fully immersive; it doesn’t take you out of the experience at all. So we’re doing that and also other things too.”

Cyberpunk 2077 is out on April 16, 2020 for the PS4, Xbox One, PC, and Stadia- but it probably won’t ever come out on the Switch. If you’re worried about a delay, don’t be- CDPR is looking to make sure it hits the game’s intended release date.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

Unsurprisingly, the game has been placed in the Fallen Hero timeline. It is set between the events of Tri Forc...

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

In terms of hours played, player numbers, and total matches in its first 30 days, Black Ops 6 is the biggest C...

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Remedy is "still researching a few things", though it will "take the team longer than a few weeks for changes ...

2K Launcher Removed From Every Title on Epic Games Store and Steam

2K Launcher Removed From Every Title on Epic Games Store and Steam

The controversial launcher has been completely sunset. Several titles that necessitated its use are now playab...

Dante’s Ring Announced by The Invincible Developer

Dante’s Ring Announced by The Invincible Developer

The disaster combat action-adventure RPG will enter early access "soon", with Starward Industries aiming for 2...

Nine Sols is Out Now on Consoles With New Boss Rematch Update

Nine Sols is Out Now on Consoles With New Boss Rematch Update

Battle Memories allows for fighting any previously defeated bosses again, though you'll need to finish the gam...