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Harvestella is a life simulation role playing game developed and published by Square Enix.
It combines RPG gameplay and combat with slice of life and farming simulation mechanics.
"Once it becomes a series, we’d like to keep adding more exciting features using the engaging foundations of the basic system," says producer Daisuke Taka.
Square Enix's farming sim action RPG sold over 26,000 units in Japan at launch, while the Switch dominated the hardware side of things.
Travel Seaslight to stop the Quietus, a season of death. Farm crops, explore the world, meet different characters, and experience four seasons.
A modified UI during saves and auto-saves, reduced cooldown when switching between Jobs, and much more are also included.
Enter a dungeon only available during the Quietus season, deliver various dishes to different townsfolk, or search for Conellu Dolls.
The demo features the "opening days" of one's farm in the first season. Progress transfers over to the full game when it launches on November 4th.
Combat focuses on exploiting elemental weaknesses, building up Break Gauges to deal more damage and unleash special attacks.
Stages and strategies for the Splatfest World Premiere demo will also be showcased ahead of the pre-launch Splatfest on August 27th.
Learn more about the Town of Spring along with its various crops, cuisines and characters en route to the life sim RPG's November release.
Coming to Nintendo Switch and PC, venture the world to gather the four Seaslight crystals, plant crops, and make friends along the way.