Overwatch Switch Port Developed in “A Little Over A Year” – Blizzard

Blizzard's Wes Yanagi says that working with Iron Galaxy Studios "has been awesome."

Posted By | On 02nd, Oct. 2019

Overwatch Anniversary

Blizzard Entertainment’s Overwatch is coming to the Nintendo Switch later this month. The announcement was meant to be a big surprise at Nintendo’s last Direct presentation but was spoiled due to a retailer leak. Nevertheless, given how Blizzard talked about doing a “performance revisit” to have the game running on Switch in 2017, it’s intriguing to hear that Iron Galaxy Studios started development “a little over a year ago.”

Blizzard principal game producer Wes Yanagi spoke to Vooks about working with Iron Galaxy, noting that the process “has been awesome”. “Their team is very experienced working on the Nintendo Switch, and they taught us a lot about developing on the platform,” he said. “It was also nice to have a fresh perspective on the codebase, which led to collaborative discussions on ways to better optimize the game.”

Of course, some parts of Blizzard also had to work with on the Switch port to incorporate it within the infrastructure. “Work on the Switch version of Overwatch started a little over a year ago. There is a bit of complexity trying to catch up to a constantly evolving game. But getting Overwatch running is just the tip of the iceberg. Adding a new platform also means making sure it works within the entire Blizzard infrastructure. Many developers in all parts of the company, especially Battle.net, had a hand in bringing the Switch version to life.”

Overwatch released in May 2016 for PS4, Xbox One, and PC, and has been performing strongly ever since. It continues to receive new heroes, maps and features for free along with establishing a successful esports league. Overwatch is out on October 15th for the Switch, but there may be more news on the franchise at BlizzCon 2019. Rumours point to the announcement of a sequel with PvE elements. Stay tuned for more details in the meantime.


Keep On Reading!

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

Stranger Than Heaven’s Story is “Very Extensive,” But Features Fewer Play Spots Than Yakuza

The maps are also "roughly the same scale" as the Yakuza series, though each has a distinct size, says RGG Stu...

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

Marvel Tōkon: Fighting Souls Highlights Ms. Marvel’s Flexible Moves and Hard-Hitting Combos

With stunning elasticity and the ability to increase the size of her limbs, Kamala Khan can move fast and dish...

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

PS6’s Bill of Materials Increases by $200, $1000 Price Fears Could End Up Coming True – Rumor

Leaker Kepler_L2 posits a grim update for the next-gen console while claiming that its specs have been "locked...

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...