Lead producer Ben Irving will be on hand to talk about The Sunken.
The original incarnation, codenamed Joplin, was heavily focused on choice and consequence.
Players should also have a reduced chance of receiving gear for Javelins they don't use.
Obviously, the launch has to have been worse for the people who actually worked on the game.
Players should also have "greatly reduced" chances of earning gear for Javelins they don't use.
Whether it's overwhelming amazement or utter sadness, these reveals captured us immediately.
An internal email sent by Casey Hudson to BioWare employees addresses recently reported issues.
BioWare's response to recent reports seems to completely ignore very real issues at the studio.
According to a recent report, Anthem's troubled development saw the game as we know it today hurriedly being put together merely within a year prior to its launch.
Former staffer says, "you can't just start fresh and fumble your way forward until you find the fun."
It may be time for EA to consider that the Frostbite engine is, in fact, not suited to every game their developers make.
Anonymous BioWare sources reveal in a recent report that "nothing was set in stone at that point at all."
Squadmates will no longer pick up your loot either.
Elysian Stronghold Caches are also live with 67 unique vanity items to unlock.
Server maintenance is also planned from 6:30 AM to 8:30 AM PDT.
Vanity items will instead include vinyls, emotes, and more, according to BioWare's Ben Irving.
SuperData reports "above average" download rate for the looter shooter in February.
BioWare's looter shooter is about to receive a significant patch next week.
Crackdown 3, meanwhile, did not even crack (heh) the top 20.
Grandmaster 2 and 3 difficulties see increased drops, as do "high level enemy types".