Doesn't look like it's exceptionally large.
BioWare notes that it's "sure to change frequently" up until the game's release.
Confused about Scars just standing around and not fighting back? BioWare has recently fixed the same.
Damage indicator size can also be changed in the demo, confirms BioWare's Michael Gamble.
Look at BioWare, responding to community feedback even before the game is out.
Development on the shared world multiplayer shooter wraps up at last.
Both the VIP Access demo and free demo can be pre-loaded on all platforms.
Explore the world and contend with major threats, or rescue Sentinels from enemies.
There will only be one story arc to play through, as per executive producer Mark Darrah.
It's looking quite large, to no one's surprise.
Lead producer Michael Gamble also reveals the download size for the upcoming demo.
As per Kotaku's Jason Schreier, BioWare tried "more than once" but had "no luck."
BioWare offers a closer look at the end-game of Anthem with a focus on weapons.
Learn more about the Javelins and the various ways they can be played.
With a boss fight, exploration, puzzle solving, and more, the mission – Hidden Depths – certainly seems to have a lot of variety.
Lead producer Ben Irving gives new details on matchmaking functionalities in Anthem.
This new footage focuses on the single player hub area of Anthem known as Fort Tarsis.
BioWare execs hand out some useful info on the upcoming demo.
But BioWare does acknowledge that games these days are influenced by other games on the market.
The game looks better and better with each new showing.