There is a fascinating heart that beats within We Happy Few. I just wish it was able to beat its way through the many layers of buggy programming and lackluster gameplay more often than just the handf...
The procedurally generated survival mystery title is finally launching for all platforms.
Plenty of new details for the game's post-launch support have been revealed.
"This was the right time to increase that investment."
This is your brain on Joy. Any questions?
Microsoft have bolstered their lineup of first party studios, but what can we expect those studios to put out?
None of the new studios is going to be turned into some IP farm.
He stated, "I think we’re always open to look into expanding our first party."
This is what you needed, Microsoft.
The first person survival horror title will also be unavailable to purchase by January end.
Deluxe Edition and Collector's Set details also revealed.
The trippy survival game is going Hollywood.
But there were some people who thought the game would be like Bioshock, when it's really not.
Everything you need to know about We Happy Few.
I like this developer and what it tries to attempt.
Compulsion Games also talks about using eSRAM for the puzzle platformers.
“We feel rewarded and ecstatic that so many PlayStation fans have embraced our world throughout the Holiday season."
"We're moving towards a future where there are a crazy number of games available."
Here’s looking at you, kid.