That's for critical path completion and "a few side missions".
Take a gander at the wonders of ray tracing.
Know your enemy and how to defeat it.
There was a lot of eye candy at E3 this year.
Jesse Faden is in an odd place filled with odd people.
Various NPCs talk about the dangers of Hiss, the game's antagonistic force.
The game is looking good.
The game has some dynamic tunes.
Thomas Puha says it won’t be a long wait for those playing on other systems.
Control has a much greater emphasis on exploration than past Remedy titles, as per director of communications Thomas Puha.
Everything you need to know about Control.
Mikael Kasurinen thinks players have moved past the "30 second gameplay loop".
Remedy Entertainment's upcoming game is looking quite different from the kind of stuff they usually put out.
CEO Tero Virtala thinks single player games have a strong future.
"Control is a world that we do want to expand on," says Remedy's director of communications Thomas Puha.
Control’s soundtrack may sound pretty familiar to longtime fans.
The developer hopes to reassure fan they are not going multiplayer-only after Control.
Remedy's Thomas Puha speaks about the developer's plans for Control's post-launch support.
Remedy talks about a variety of things for its upcoming release.
Remedy says Control lets lose after the studio tried to "be mainstream" with Quantum Break