Archive For control Tag

Control Trailer Offers Quick Primer on The Hiss

Control Trailer Offers Quick Primer on The Hiss

Learn more about the antagonistic force invading The Oldest House.

Control’s PC Version Has Not Been Downgraded, Says Remedy

Control’s PC Version Has Not Been Downgraded, Says Remedy

What a roller coaster of specs.

Control – 15 Cool Features You Need To Know

Control – 15 Cool Features You Need To Know

Remedy Entertainment returns with what's looking like it's most bizarre game yet (and that's saying something).

Control’s PC Requirements Have Been Lowered

Control’s PC Requirements Have Been Lowered

Ray tracing requirements have been lowered as well.

Control Will Receive A Photo Mode Post-Launch, But There Will Be No New Game Plus

Control Will Receive A Photo Mode Post-Launch, But There Will Be No New Game Plus

Considering it's metroidvania, no New Game Plus makes sense.

11 Upcoming Games of August 2019

11 Upcoming Games of August 2019

August promises plenty of high profile releases.

Control Receives 8 Minutes of Story Mission Gameplay

Control Receives 8 Minutes of Story Mission Gameplay

Abilities, combat, weird environments- there's lots to see.

Control Story Trailer is Ambiguously Creepy

Control Story Trailer is Ambiguously Creepy

Watch a mysterious character talk about his dreams of the Hiss.

Control’s Development Put Alan Wake Sequel On Back-Burner

Control’s Development Put Alan Wake Sequel On Back-Burner

Talk about some mixed emotions.

Control Has Gone Gold

Control Has Gone Gold

Director Mikael Kasurinen shares the news and praises the development team.

Control Gets New 17-Minute Video Showcasing Bizarre Side Mission

Control Gets New 17-Minute Video Showcasing Bizarre Side Mission

Control shows it's a weird duck.

Control PC Requirements Revealed, Nvidia RTX 2080 Recommended for Ray-Tracing

Control PC Requirements Revealed, Nvidia RTX 2080 Recommended for Ray-Tracing

DirectX 12 and 21:9 widescreen support are confirmed for PC as well.

Control Feels Like A Culmination Of Remedy’s Past Works

Control Feels Like A Culmination Of Remedy’s Past Works

The game Remedy always wanted to make.

Control Interview – Remedy Entertainment On Honing Their Craft

Control Interview – Remedy Entertainment On Honing Their Craft

Game Director Mikael Kasurinen and Narrative Designer Brooke Maggs speak with GamingBolt about Remedy's new IP.

Control’s Fantastic First 13 Minutes Get Shown Off

Control’s Fantastic First 13 Minutes Get Shown Off

Remedy brings out the odd in the opening of Control.

Control Wouldn’t Translate Well To Virtual Reality – Remedy

Control Wouldn’t Translate Well To Virtual Reality – Remedy

Control's trippy environments might not be suited to VR.

Control’s Name Can Have Multiple Meanings, Say Developers

Control’s Name Can Have Multiple Meanings, Say Developers

The name may sound simple, but actually has several potential layers.

Control Has More Aggressive, Involving Gameplay and More Environmental Storytelling than Quantum Break – Remedy

Control Has More Aggressive, Involving Gameplay and More Environmental Storytelling than Quantum Break – Remedy

Remedy speaks to GamingBolt about how Control differs from their previous game.

PS5 And Xbox Scarlett’s SSD Inclusion Is “Fantastic” – Remedy Entertainment

PS5 And Xbox Scarlett’s SSD Inclusion Is “Fantastic” – Remedy Entertainment

The Finnish studio is excited about the impact SSDs will have on gaming with next-gen consoles.

Control Will Be 15-20 Hours Long, Says Remedy

Control Will Be 15-20 Hours Long, Says Remedy

That's for critical path completion and "a few side missions".