Archive For Cyberpunk 2077 Tag

Cyberpunk 2077 Interview – Discussing the Setting, Freedom of Choice, Side Quests, and More

Cyberpunk 2077 Interview – Discussing the Setting, Freedom of Choice, Side Quests, and More

GamingBolt and CD Projekt RED level designer Miles Tost talk about the upcoming megaton RPG.

Cyberpunk 2077’s Quests Will Say Something About Its World

Cyberpunk 2077’s Quests Will Say Something About Its World

"Our quests are about building the world, setting the mood, and exploring themes," says quest designer Patrick Mills.

Cyberpunk 2077 Won’t Be Present At The Game Awards 2018

Cyberpunk 2077 Won’t Be Present At The Game Awards 2018

Community lead Marcin Momot says more details will be shared "when we're ready."

Cyberpunk 2077’s Gameplay Choices And Actions Will Feel Meaningful, Says Level Designer

Cyberpunk 2077’s Gameplay Choices And Actions Will Feel Meaningful, Says Level Designer

CD Projekt RED's Miles Tost says Cyberpunk 2077 will give players meaningful choices not just in the narrative, but in gameplay as well.

CD Projekt RED Hiring New PR Person for North America

CD Projekt RED Hiring New PR Person for North America

The person hired will help them in branding and marketing Cyberpunk 2077.

Cyberpunk 2077 Won’t Force You To Adopt Any Particular Playstyle

Cyberpunk 2077 Won’t Force You To Adopt Any Particular Playstyle

Stealth is going to be as much of an option for players as out and out combat.

Cyberpunk 2077 Will Sell 19 Million Units In Its Release Quarter, Brokerage House Thinks

Cyberpunk 2077 Will Sell 19 Million Units In Its Release Quarter, Brokerage House Thinks

That would make it among the fastest selling RPGs of all time.

Cyberpunk 2077 Will Be As Polished As Red Dead Redemption 2, Says Developer

Cyberpunk 2077 Will Be As Polished As Red Dead Redemption 2, Says Developer

Hopefully they can achieve that kind of polish without the crunch that allegedly characterized Red Dead’s development.

Cyberpunk 2077 – Night City’s Buildings Can House “A Lot of Activities”

Cyberpunk 2077 – Night City’s Buildings Can House “A Lot of Activities”

CD Projekt RED explains how the scale of Night City differs from The Witcher 3's world.

Cyberpunk 2077 – Hacking Will Be “An Important Part of the Game,” Says CD Projekt RED

Cyberpunk 2077 – Hacking Will Be “An Important Part of the Game,” Says CD Projekt RED

Hacking will aid you during missions, on top of opening up inaccessible areas.

Cyberpunk 2077 Dev – The Protagonist Is Not A Blank Piece of Paper

Cyberpunk 2077 Dev – The Protagonist Is Not A Blank Piece of Paper

"Ultimately, it is up to you, the player, to gauge where your character’s moral compass leads," says level designer Miles Tost.

Cyberpunk 2077 Attracting More Interest From Audiences Than The Witcher 3 Was At This Stage

Cyberpunk 2077 Attracting More Interest From Audiences Than The Witcher 3 Was At This Stage

CD Projekt confirms that at this stage, Cyberpunk has a lot more audience engagement.

Cyberpunk 2077 Will Have Unique and Varied Districts That Will Blend Into One Consistent City

Cyberpunk 2077 Will Have Unique and Varied Districts That Will Blend Into One Consistent City

CD Projekt RED's Miles Tost talks to us about Night City and its varied cityscapes.

Cyberpunk 2077 Is More of A Noir Tale About People, Says CD Projekt RED Head

Cyberpunk 2077 Is More of A Noir Tale About People, Says CD Projekt RED Head

CD Projekt RED's studio head talks about the upcoming RPG's story.

Cyberpunk 2077 Devs Detail Multi-Layered Progression

Cyberpunk 2077 Devs Detail Multi-Layered Progression

They also briefly talk about melee weapons.

Cyberpunk 2077’s Story Is About Trying To Save Yourself, Not the World, Says Writer

Cyberpunk 2077’s Story Is About Trying To Save Yourself, Not the World, Says Writer

"The dystopian future we're putting you in is a dark and violent place," says CD Projekt RED's Stanislaw Swiecicki.

Cyberpunk 2077’s Dynamic Environments Will Make the World More Believable and Immersive

Cyberpunk 2077’s Dynamic Environments Will Make the World More Believable and Immersive

CD Projekt RED's level designer Miles Tost talks to us about the prospect of destructible environments in the upcoming RPG.

Cyberpunk 2077 Police Won’t Be Pushovers, Side Missions Are “Interwoven” With the Main Story

Cyberpunk 2077 Police Won’t Be Pushovers, Side Missions Are “Interwoven” With the Main Story

“It is really important to us to portray a world that you feel a part of," says level designer Miles Tost.

Cyberpunk 2077 Will Have Both, “Action Driven” and “Philosophical” Takes on the Genre

Cyberpunk 2077 Will Have Both, “Action Driven” and “Philosophical” Takes on the Genre

CD Projekt RED won’t shy away from exploring some high concept themes with Cyberpunk.

Cyberpunk 2077 Will Be A Different Game From Grand Theft Auto, But Will Allow Players To “Goof Around”

Cyberpunk 2077 Will Be A Different Game From Grand Theft Auto, But Will Allow Players To “Goof Around”

Level designer Miles Tost talks to us about the nature of side activities we can expect to see in Cyberpunk 2077.