"The engine is highly scalable" according to Deep Silver's Huw Beynon.
Techland wants hardcore players to have "more meaningful" repeat experiences.
I hope there are no loot boxes...
Remedy discusses all the ways Control will differ from Quantum Break.
Capcom talks about camera systems and focusing on the current slate of platforms.
Ubisoft premiered the game for the very first time at E3, and it looks very good.
Here are the most important new details that have emerged on Battlefield V during E3 2018.
4A Games not currently in position to confirm 60fps yet.
The game will be quite open-ended and players will be able to continue developing their characters once they've hit the endgame.
RedLynx also confirms that four player couch multiplayer will return.
Now available to preview members.
Game director Michel Ancel offers some kind of update regarding the release.
Crystal Dynamics says it's fun pushing the game to its "fullest potential."
Capcom is targeting a "high frame rate" for the base Xbox One and PS4.
An Intel i7-8700K, GeForce GTX 1080Ti and more included.
However, that doesn't necessarily mean it's exclusively next generation.
The clouds are building on the horizon according to Microsoft.
Bioware learns from their history so they don't repeat it.
Be the Iron Man you want to be.
This seems like the perfect time for a "You don't say" gif...