Dead Space and Call of Duty veteran Michael Condrey says BioWare's looter shooter suffered from not having been tested on a larger scale prior to launch.
Respawn's action-adventure title will buck the trend of EA titles being developed on Frostbite.
Lead producer Ben Irving will be on hand to talk about The Sunken.
A Jedi wielding a blue lightsaber and droid overlook the aftermath.
Some interesting details on the Respawn title might have come to light, thanks to a recent leak.
We get an earlier than intended look at the challenges and weapons.
We get an early look at what to expect from the new soldiers.
Ideas floated for the next Dragon Age's multiplayer include drop-in/drop-out co-op for companions.
The original incarnation, codenamed Joplin, was heavily focused on choice and consequence.
A broken lightsaber offers some foreshadowing of the tragedy.
Players should also have a reduced chance of receiving gear for Javelins they don't use.
Obviously, the launch has to have been worse for the people who actually worked on the game.
Yoshi's Crafted World drops down to third place.
Players should also have "greatly reduced" chances of earning gear for Javelins they don't use.
The extensive patch notes detail a multitude of changes.
An internal email sent by Casey Hudson to BioWare employees addresses recently reported issues.
It seems to be a remarkably restrained implementation of microtransactions thus far.
The update is out now to fix several issues.
BioWare's response to recent reports seems to completely ignore very real issues at the studio.
According to a recent report, Anthem's troubled development saw the game as we know it today hurriedly being put together merely within a year prior to its launch.