Archive For Final Fantasy 7 Rebirth Tag

Final Fantasy 7 Rebirth’s New Synergy Moves, Red XIII’s “Revenge” Mechanic Detailed

Final Fantasy 7 Rebirth’s New Synergy Moves, Red XIII’s “Revenge” Mechanic Detailed

Creative director Tetsuya Nomura also confirmed accompanying characters who won't become party members until the next game.

Final Fantasy 7 Rebirth Will Feature 100 Hours of Gameplay

Final Fantasy 7 Rebirth Will Feature 100 Hours of Gameplay

Alongside the recent trailer, Final Fantasy 7 Rebirth's producer, creative director and director have revealed more details about the game.

Final Fantasy 7 Rebirth Launches February 29, 2024

Final Fantasy 7 Rebirth Launches February 29, 2024

The second instalment in the Final Fantasy 7 Remake trilogy has a release date, along with plenty of new footage in a new trailer.

Final Fantasy 7 Rebirth Features Playable Zack, 50 Percent of Story Goes in a New Direction – Rumor

Final Fantasy 7 Rebirth Features Playable Zack, 50 Percent of Story Goes in a New Direction – Rumor

The sequel allegedly features zones like Final Fantasy 16 but "smaller," and fans can "kiss the original story completely goodbye."

Final Fantasy 7 Rebirth Launches in Early 2024, New Gameplay Revealed

Final Fantasy 7 Rebirth Launches in Early 2024, New Gameplay Revealed

The long-awaited follow-up in the Remake saga will ship on two discs, as Cloud and company explore the world outside Midgar.

Final Fantasy 7 Rebirth – “More Information Will be Revealed Soon,” Nomura Says

Final Fantasy 7 Rebirth – “More Information Will be Revealed Soon,” Nomura Says

The latest developer comment for Final Fantasy 7 Rebirth seems to be setting the stage for an imminent update.

Final Fantasy 7 Rebirth Will Feature New Tracks and New Arrangements for FF7 Remake Music

Final Fantasy 7 Rebirth Will Feature New Tracks and New Arrangements for FF7 Remake Music

Square Enix has released another brief developer quote for the upcoming sequel, this time from music supervisor Keiji Kawamori.

Final Fantasy 7 Rebirth Has “New Comrades” Joining in Battle, “Closer Ways” to Cooperate With Party

Final Fantasy 7 Rebirth Has “New Comrades” Joining in Battle, “Closer Ways” to Cooperate With Party

Square Enix continues to tease the follow-up to Final Fantasy 7 Remake, with battle director Teruki Endo discussing combat changes.

Final Fantasy 7 Rebirth Can be “Fully Enjoyed” by Those Who Didn’t Play FF7 Remake

Final Fantasy 7 Rebirth Can be “Fully Enjoyed” by Those Who Didn’t Play FF7 Remake

Final Fantasy 7 Rebirth co-director Motomu Toriyama says the development team has "made preparations" to ensure that the sequel can be enjoyed by those who didn't played the first game.

Final Fantasy 7 Rebirth – “Each Character’s Destiny” Will be Key to the Story, Dev Says

Final Fantasy 7 Rebirth – “Each Character’s Destiny” Will be Key to the Story, Dev Says

Story and scenario lead Kazushige Nojima offers the latest in a series of developer comments on the upcoming sequel.

Final Fantasy 16 Pre-orders Tracking Behind Final Fantasy 15 – Rumor

Final Fantasy 16 Pre-orders Tracking Behind Final Fantasy 15 – Rumor

Square Enix is reportedly "panicking slightly" over the pre-order numbers for its action RPG, which is out on June 22nd for PS5.

Final Fantasy 7 Rebirth Has a “Wide and Multifaceted World with a High Degree of Freedom” – Director

Final Fantasy 7 Rebirth Has a “Wide and Multifaceted World with a High Degree of Freedom” – Director

Director Naoki Hamaguchi says players will experience a "myriad of different stories along the way" in the upcoming PS5 title.

Final Fantasy 7 Rebirth Development is Going “According to Plan”

Final Fantasy 7 Rebirth Development is Going “According to Plan”

Producer Yoshinori Kitase says Square Enix is "working on nailing down a release date" for the highly anticipated sequel.

Final Fantasy 7 Rebirth Battle Programmer Wants Combat to Surpass Final Fantasy 12’s Gambit System

Final Fantasy 7 Rebirth Battle Programmer Wants Combat to Surpass Final Fantasy 12’s Gambit System

Square Enix's Satoru Koyama is hoping to create more nuanced and intricate companion AI for Final Fantasy 7 Rebirth.

Final Fantasy 7 Rebirth Development is “Accelerating”, Another “Big Announcement” Planned

Final Fantasy 7 Rebirth Development is “Accelerating”, Another “Big Announcement” Planned

Producer Yoshinori Kitase assures that the second instalment in the remake trilogy is making good progress, and says updates will be shared "when the timing is right."

Final Fantasy 7 Rebirth Will Feature Zack Fair in “an Active Role,” Actor Reveals

Final Fantasy 7 Rebirth Will Feature Zack Fair in “an Active Role,” Actor Reveals

The character's Japanese voice actor Kenichi Suzumura says that Zack will have a prominent role to play in the upcoming sequel.

Final Fantasy 7 Rebirth is Exclusive to PS5 Because its “Vast World” Needed the Console’s SSD

Final Fantasy 7 Rebirth is Exclusive to PS5 Because its “Vast World” Needed the Console’s SSD

"Since the adventure unfolds in a vast world after the escape from Midgar, loading stress is an extreme bottleneck," explains producer Yoshinori Kitase.

Final Fantasy 7 Remake Devs Were Considering Making it a Two-Part Series

Final Fantasy 7 Remake Devs Were Considering Making it a Two-Part Series

The Final Fantasy 7 Remake saga has been officially confirmed as a trilogy, though it may have ended up as a duology instead.

Final Fantasy 7 Remake Trilogy Won’t Cut Any Locations from the Original Game

Final Fantasy 7 Remake Trilogy Won’t Cut Any Locations from the Original Game

Creative director Tetsuya Nomura says nothing from the original game will be left out or shortened in the remake trilogy.

Final Fantasy 7 Rebirth Development is “Proceeding at an Astonishingly Fast Pace,” Producer Says

Final Fantasy 7 Rebirth Development is “Proceeding at an Astonishingly Fast Pace,” Producer Says

"We want to make the best experience possible and reassure everyone that development is proceeding at an astonishingly fast pace for such a large-scale HD title," says Yoshinori Kitase.