Geomerics discusses the future of lighting in video games.
Geomerics' Enlighten acting as "indirect lighting solution of choice".
Chris Doran, COO of Geomerics on how they are using the untapped potential of the new consoles to take their lighting middleware ahead.
Chris Doran, founder of Geomerics, appreciates Microsoft freeing up GPU resource for those games not using Kinect.
"In terms of compute power the GPUs massively out-strip the CPUs in the new hardware," says Chris Doran, founder of Geomerics.
The PS4 and Xbox One have similar features with each of them offering some unique things, says Chris Doran.
Geomerics looking to expand into mobile space with this acquisition.
Mirror's Edge, Star Wars: Battlefront and other titles are on full display.
All about next generation consoles and lighting.
Chris Doran talks about CGI graphics in video games.
Founder and COO of Geomerics Chris Doran weighs in.
Geomerics COO says there a many technologies unique to consoles that make them perfect for games.
Geomerics pledges its support for the new Xbox.
It's not just Frosbite 3 under the hood.
Their lighting tech has been detailed.
Can third-party devs outdo the first party ones?
A developer journal by Chris Doran, COO and founder of Geomerics.
Sam Martin takes us through a journey in the world of lighting.
The Future of Lighting is 'Enlighten'.
"The goal with Enlighten isn't necessarily ‘realism’."